In a flash, sweep away nearby enemies. The stocked bullet does not disappear even when switching off weapons, but it can only be fired off with Phantom weapons. Katana - Marker Level 1: 720%, Marker Level 2: 4300%, Rifle - Marker Level 1: 660%, Marker Level 2: 3300%, Rod - Marker Level 1: 840%, Marker Level 2: 3960%. Kick the enemy away, then follow up with three gunshots. Double Saber photon art. When you hit the Weapon Action button and then use a Photon Art, it will cast a "Shift PA" instead. Tn cng cng nhiu, Marker cng hin r, ban u l mu xanh v sau khi Marker t nh im, chng s chuyn sang mu tm. PA button can be held down to increase laser duration. To complete this Client Order, the player must earn a Title ( ) which requires reaching Level 75 in any two non-Successor Classes. It makes the multipliers competitive with the ones from Rangers Weak Hit Advance. Lastly you can block if you miss but can't if your in the middle of throwing the target. A portion of that will go into your ring. To unlock the Phantom Class, the player must complete a Client Order from Koffie. Wielding three types of weapons, the Phantom (, Ph) is a unique Successor Class that helps supports allies by inflicting foes with Jellen. Although Phantom Focus is not displayed on other weapons, the skill can still be activated to receive the effects. Strengthens Jellen when you attack an enemy afflicted by Jellen. Glides gracefully as photon blades strike everything in your path. Phantom Mark Detonation Detonation can be done by holding down the Weapon Action until a blue aura appears on your charge as seen in the image above. Default Skill. Jet Boots Photon Art. After a certain amount of accumulation, a blue marker will be shown on the enemy at marker level 1 and a purple marker will be shown on the enemy at marker level 2 (maximum). The extended duration is equivalent to Lv4 of similar Sidestep Advance and Dive Roll Advance skills. Follow up slash costs the same amount of PP as the initial dash. Rifle photon art. Gotta go fast! This page was last edited on 7 June 2021, at 17:04. This passively activates just by hitting. Applying a charged Weapon Action to an enemy with marker level 1 (blue) or higher will detonate the marker and deal damage. The player shoots into the air and the area that they are standing in is covered in an area of effect attack. Levitates you into the air as you fire off a powerful photon beam in a similar fashion as the AIS does. Set a special cartridge in your Launcher to shoot out a continuous stream of fire. 3.12.1 Movement Rings. pathfinder wrath of the righteous unfair solo build Main Class Only. This is better than the other Wand E Change because you can do Zanverse without worrying about changing to wind. Shoot a high-speed light bullet and short invincibility. The finish from Katana Combat increases in damage based on the number of hits you do while Katana Combat is active. Rod Action causes the user to fire a bullet of Photon energy from their Rod, inflicting damage to the first target it hits. Sega's ten-year-on Phantasy Star Online 2 is free-to-play, but has extensive cash purchases and also has a "premium" subscription available. Launch the target with an uppercut, then unleash a relentless flurry of punches. Resets the decrease in Phantom Focus Accumulation regardless of level. Perfect Recovery Heal and Perfect Recovery PP Gain can also activate when this skill is triggered. To complete this Client Order, the player must earn a Title which requires reaching Level 75 in any two non-Scion Classes. However, these are based off Fighters Critical Strike skill, so you cannot equip these if Fighter is your main or subclass. When a Skill is added or copied, both the original unit/ring and the the unit that has the skill applied to will be, Skills that have already been applied to the unit. Keep in mind that these markers will disappear if you don't hit the enemy for a few seconds. 3.11.1 Surefire Connect (L) 3.12 Utility Rings. Only applies to the weapon types listed. This is great if you are doing a Tech based Bo/Fi or Bo/Ph build. From this, you can execute a striking kick that drops to the ground. Rise while spinning the blade and endlessly slashing the target. Wired Lance photon art. Rifle: Just spam Kugelsturm or Shifted Nachtangriff. Becomes stronger after a successful evasion. This page was last edited on 7 June 2021, at 19:38. Knuckle photon art. L/Katana C Count Up and L/Bullet Bow Homing (can be combined). Dual Blades photon art. Similar to Hero Time, the amount of Focus Gauge accumulation has a base value for each method of attack, and each time Focus Gauge is acquired, the amount decreases. Recovers PP when detonated. If a Hero Counter is successfully executed, this Photon Art will increase in power, accompanied by an amplified animation and sound effect. Consumes photons to boost melee strength. Scan this QR code to download the app now. Phantom is the second scion class released for PSO2. You can do this from Dudu/Monica in the Shopping Area. Pressing the attack button during the Sidestep will activate Sidestep Strike. Does not synergize well with Lord of Thorns, which lowers marker accumulation rate. To add a Ring Skill to a unit, the L Ring. Charge to increase damage. Will not despawn if you switch to Sword or Twin Machineguns. Fire an arrow that penetrates through enemies. Using the weight of the weapon, let loose a full power swing. You can also change its course in mid use. Weapon Action causes a long spinning attack with a wide aoe that slowly pulls enemies nearby and, and casts. Hold the Photon Arts button to initiate a charging stage, costing an additional 30 PP. Create a shockwave that halts movement in the immediate area by drawing your sword at high speed. Bullet bow photon art. Otherwise, just an extra thing to throw in and try. The Phantom Marker has 2 stages with different visual indications. Leap toward your enemy with your double saber then crash back down with a devastating shock wave. Pierce a target with your blade, allowing you to throw it in any direction. Turns your rifle into a machine gun. Hold down the button to increase distance. Nice free damage. Skill can be stopped for blocking or using another skill. Katana photon art. The Phantom Marker has 2 stages with different visual indications. However. The base value resets back to normal over time or when Markers are detonated. With the power of the Bullseye Class Skill, the Rifle can gain a boost to Marker Accumulation after detonating a Marker, accelerating Marker build and giving the player a route to constant damage. Once released, it does a surrounding attack with an all-directional guard point and the ability to stun. After a brief charging animation (~1.3 second), causes an explosion nearby that deals low damage and has high odds of inflicting status effects based on the weapon element (similarly to the. Cracker Bullet . Each PA has a "Shift" version that does different things depending on the PA. You can cast a shift PA by using the Weapon Action and then the PA, or cast the PA and then hit the Weapon Action after to do both the normal PA followed by the shift PA. For example, the Rifle PA Kugelsturm usually shoots a wide shot. If you ever got sick of jetboots switching back to its default element when you use the regular weapon action, you can now turn it off so nothing happens besides the dodge. Bullet bow photon art. To unlock the Phantom class, the player must complete a Client Order from Coffy. Requires aiming to be used the best. Hold the Photon Arts button to switch to a Twin Machinegun and fire a volley of bullets. Twin Dagger photon art. Also a decent single target DPS option, but you'll get yourself killed using this. When you dodge an attack successfully, only one attack bullet is stocked and fired when using Normal Attacks, PAs, and Rod Techniques. Sneak up on an enemy, then surprise it with a ranged attack. A Photon Blast, commonly abbreviated PB, is a recurring element in the Phantasy Star series. Leaps into the air and pursues your target. Sword photon art. Jumping right after doing a Sidestep in forward motion will transition you into running speed. Charged Ilgrants -> Charged Ilgrants -> Normal Attack (This will do the third part of the normal attack) -> Repeat. Default Skill. Mid-air spinning attack ending with a ground slam. Twin Dagger photon art. Certain Potentials, Skill Rings, and buffs have altered or nullified effects on Phantom. Main Class Only. The explosion lasts longer during the focused version, but has a shorter range. The PA after the Sidestep Strike is regarded as the first one for First Blood. You simply deal damage until the marker is formed and then detonate it for large damage. Channel your energy into your blade, throwing it like a deadly buzzsaw. Conveniently as you attack, the Phantom can also apply Jellen (attack debuff) on enemies. Damage increased by mashing. The focused version reduces the slash distance. Nevertheless, a Rod in Phantom's hands will acquire unique PA's that grant a mobility and control that Force could only dream of. Note that activating the finish without the aforementioned weapons will only end Phantom Time. S-ATK based Striking attack. Jet Boots can double jump regardless of this skill. This was The Chase rings let you travel towards an enemy when you are locked on and perform a regular attack in the air (for twin daggers) or on the ground (for knuckles) respectively. It is a tech-based class. When you do a successful counter dodge (dodging at the right time makes a noise just like hero dodging), you've stored a "counter shot". Cannot be equipped by Hunter. A pretty big damage boost for free if you are using a subclass that has a stance. Charging will increase the attraction. Keep in mind that combined rings start off at level 1 but have the same effectiveness as the uncombined level 20 rings, so there isnt really a point to grinding them. These . Phantom L/Ph Lock-on Bomb Detonates Phantom Marker on the area currently locked onto instead of where you hit. This ring greatly increases your general mobbing capabilities because you cant expect to always hit a weak point with launcher. Twin Dagger photon art. Inflict Jellen at a certain rate when you attack an enemy. Charged PA releases a powerful swing with a dash distance approximated to one Step. Charge time and required PP for techniques can be decreased using the Tech Short Charge skill, but at the cost of decreased damage output. Partizan Photon art. Similar to Hero, Phantom uses existing weapons in different ways, as seen below: Phantom has a few unique mechanics. Can be charged up to two levels. Attacking an enemy afflicted with Jellen enhances the effect. Charging this PA will offer higher damage. Concentrates fire into a single point. Sword photon art. When charged, the user deploys Bits to unleash a blast of energy that detonates Markers on any target it hits. Muster your body as if drawing a bow, launching slashes towards he target. Default Skill. Default Skill. Attack while defending. Attacking an enemy will generate a Phantom Marker. . A graceful spinning attack that hits surrounding enemies with both kicks and blades. Jet Boots Photon Art. For example, the C Strike rings are popular. The marker is displayed on the part where the attack hits. Partizan photon art. When hitting enemies with a Katana, Rifle, or Rod, a Marker is accumulated on the enemy. Has a vacuum effect on cast. Corruption Survey: Lilipa (Ultimate Quest), Twin Dagger photon art. Decreases damage based on the number of members in your party. A big chunk of Rangers skills increase damage to only weak points. L/TD Air Chase, L/DS Kaimatachi, L/Knuckle Chase (can be combined). Very powerful. Spinning attack that blows away enemies. "But Aida, what is Phantom time???" During Phantom Time, PP Consumption is reduced by 20%. Katana photon art. Pressing the jump button while being launched into the air will allow you to do the Air Reversal. Hold the PA button to glide forward and release to attack with a far-reaching slash. Tech C Parrying gives you frontal (I think only frontal, double check me on this) guard frames as you begin charging a Technique. Many of these give you skills from other classes. Recovers HP when you've accumulated the max amount of markers. As the charge level goes up the number of hit it does goes up as well. If general damage increase isnt your thing I would get this instead. The Phantom cannot use Innate Photon Arts or Techniques that are pre-installed into certain Katanas, Rifles, or Rods. Simple, but very powerful. When equipped with a Phantom weapon, for a limited time, become invulnerable and your movement speed increases when charging a Technique. Katana photon art. Partizan photon art. Limited to the Phantom's main weapon types, does not apply to any other weapon type including Gunblades. P.Attack PP Save are not applied). Boosts the increment by which your Marker Accumulation increases when you attack a nearby enemy. Can draw in and damage other foes. If the weapon is switched, the determinant stat used to calculate damage changes to that of the currently-equipped weapon type. You can then grind your ring like you would with any other item at Dudu/Monica up to the current max level. This gives you the option of using only half your gear for a Full Connect because you can skip the Connect. From this, you can break your pursuit to retreat a short distance. Dual Blades photon art. Close in on targets and fire, then switch to Sword and attack. As a Successor Class, the Phantom Class has several properties not shared by normal Classes. Focus deeply, then slash around you at maximum speed. Main Class Only. Calls down a rain of fists upon the target. Main Class Only. If you're looking for how the crafted versions behave, see the photon arts custom list for details on each one. Launches cluster bomb into the air that blankets the whole area in shells. Launcher photon art. Weapon Action allows the user to swiftly strike with the Katana's sheathe, emitting a mid-ranged slash. Unaffected by Mark Boost skills and Lord of Thorns. 12 star and higher units can have L ring skills added or transferred without consuming the ring. Swiftly approach the enemy, perform a series of slashes, and finish with a sweeping circular strike. Launcher photon art. Contents 1 Phantasy Star Online 2 Phantasy Star Zero 3 Phantasy Star Online 2 3.1 Helix 3.2 Ajax 3.3 Ketos 3.4 Julius Deploy Bits that will continuously fires lasers at the enemy. This PA can also chase vertically to a target but only when used in mid-air and within a certain range. Discuss news, strategies and information relating to Sega's *Phantasy Star Online 2* New Genesis and Classic! Katana photon art. Pierces targets. Decreases the startup of your A.I.S. Increases your potency when a Katana, Rifle, or a Rod is equipped. Gunslash photon art. Main Class Only. Grab an enemy and slingshot it into a powerful kick. Ride a wave of Photons to unleash multiple consecutive strikes. After activating a Normal Attack or PA, a blue-black flash effect will be shown at the moment when the blade is put into the sheath, signalling the timing of activating Quick Cut. PSO-World is the world's largest Phantasy Star community website offering discussion forums, guides, and news for online Phantasy Star games. Launcher photon art. We'll go over that soon, don't worry! Repeat attacks as long as they are sharp, hurling about multiple slashes. A ruthless flurry of blades. Fires an ultra-slow grenade that, when it explodes, slowly expands and hitstuns anything caught in it. Move Arts: Ascend into the air and sweep the enemies below with bullets. The count up ring increases the number of hits each hit counts as. [2] Consiste en una lista de videojuegos lanzados entre los aos 1970 y 2010, ordenados cronolgicamente por fecha de lanzamiento. Increases your damage if you are using a stance, up to 10% at level 20. Although not explained, Phantom Katana, Rifle, Rod sidesteps has a movement distance nearly 1.5x longer than other weapons. THE BEST-SELLING INDEPENDENT Leonel we gos The weiss MmagVomnced ae. Cross over to a faraway enemy in one burst and follow up with a slash. The formula for the conversion is "Max PP x PP Conversion Rate". Can knocksmall to medium sized enemies into the air. Throw your Sword skyward and continue slashing by holding the button, finishing with a powerful slash when the button is released. Throw the hilt at your target, using the gap to slash upwards, hurling it up into the sky. Dual Blades photon art. Arks-Visiphone JP Wiki Phantasy Star Fleet Discord PSO2 Potency Analysis. When charged, the user executes a rapid heavy slash with the Katana, detonating Markers on any target it comes into contact with. Pengirim: Kedutaan Besar Republik Indonesia Vietnam: Tgl Surat: 00/00/0000: Diterima: 04/16/2023: No Agenda: 3745/04/2023: L/JG Sonic Arrow, L/JG Rising Flag, and L/JG Heavenly Fall (can be combined). 127K views 2 years ago PSO2 Class Basics Everything you need to know about before jumping into Phantasy Star Online 2's second Scion Class, the Phantom. Launches the target and then quickly follows up; finishing with a powerful chop. After tapping the Weapon Action Button, a white Just Attack Ring unique to the Phantom appears. Edge mows down a wide area. Katana photon art. Makes Perfect-Attack timing apply after a Perfect Recovery. Bullet bow photon art. Dark Mode. Charge to increase power. Holding the Photon Arts button until the end of this PA will cause you to instantly switch to the next Talis on your Weapon Palette. This skill is common to all classes and can be learned at level 10 or higher, This skill is common to all classes and can be learned at level 30 or higher. Works well with the Vinto Gigue -> Technique -> Vinto Gigue loop. Releasing the Photon Arts button will execute a slash that hits a radius roughly 3 Steps wide. You should just spam techs that do the most damage (opposite element) while countering, when possible. Deliver a slash twice, then attack as if dancing while keeping your distance. From a still position, constantly extend the weapon to generate consecutive attacks. It sounds like a bad thing, but regular mirage step is too long for most content. The combined rings combine the abilities of multiple level 20 rings into one ring. First, Thanks to all the replies and suggestion on my previous 2 posts. Gunslash photon art. Movement is possible while charging, but mobility is slower than charging a Technique. Twin Machinegun photon art. Create a field of energy that repeatedly slices foes. Can be charged one stage. This is your "boss that loves to stand still" combo. There are two types of markers - blue and purple. The effect does not occur if you press the jump button the moment you get launched into the air. The second most popular damage increase ring. Bits shoots out Lasers while moving with them. The fall action of this PA will always drop you to the ground with the same timing, regardless of your height. You can hold 2 charges of Phantom Time. Once you have a Skill Ring, you may equip it from the Armor Palette menu. Launcher photon art. Left Rings produce unique effects that allow players to manipulate their playstyle, while Right Rings typically emulate the effects of pre-existing Skills, with some exceptions. When charged, the user executes a wide-reaching slash that detonates Markers on any target it strikes. If you have more MEL PWR than TEC PWR (You shouldn't! Dual Blades photon art. Allows the bonuses of Weak Hit Advance to apply to non-weak points for launcher. Draw your sword to unleash a shockwave and cut apart distant enemies. Gives invulnerability of 5 seconds upon activating Phantom Time. Generates a small field that inflicts damage over time and lasts approximately 10 seconds. When knocked down, press the Jump key at the moment you hit the ground to get up instantly. Shadow The Hedgehog, for being the original Phantom edgelord. Like Hero, it cannot take a subclass, but it can be used as a subclass. Shifta, Deband, Resta, Anti, Zanverse, and Megiverse are only affected by their Charge Time and PP Consumption, their potency and effect size does not change. Main Class Only. An unique sound effect is made when the Focus Gauge maxes out, allowing usage of Phantom Time. Knuckle photon art. Phantom takes the Assault Rifle and combines it with its own powers to vastly increase its damage and versatility beyond what a Ranger could accomplish. Unique to the Phantom, charging Techniques will cause the player to become a ball of energy with brief invincibility and increased movement speed. Many of the Phantom's Rifle PA's allow for quick fluid movement, evading incoming damage while keeping on the offensive. Like Hero, Phantom has no subclass and plenty of points to spread around. This is a nice alternative if you cannot equip the C Strike ring or are not building into critical hit chance. Partizan photon art. Replaces magazine with piercing rounds. These vary from active skills, buffs, to even modifying existing abilities. Rifle photon art. You spin in the air hitting twice then the third hit slams into the ground going forward. Wired Lance photon art. Spam any rifle PA (besides Shift Strafe or Vebrechen) twice, then do the 3rd normal attack (This will do the third part of the normal attack) -> Repeat. The skill is quick to use and can be chained quickly. After positioning properly, slice with impossible speed. Etoile L/Easy Full Connect For dual blades. Even when switching to other weapons, the accumulated marker will not disappear. Katana: ??? Can send enemies flying, even some major humanoid enemies such as [Persona] and Claris Claes. Wired Lance photon art. Releasing the Photon Arts button causes the player to drop to the ground while slashing. Cannot be equipped by Fighter. Jet Boots Photon Art. Hits enemies on all sides. This skill does not consume SP when learning it. Start off with some points in general damage increases (like Ph Weapon Bonus and All Attack Bonus Ph) and basic skills (like Phantom Marker and Phantom Time) then . (Skills like Combo Var. Double Saber photon art. Rod Action causes the user to fire a bullet of Photon energy from their Rod, inflicting damage to the first target it hits. Since you build markers with each hit, there are some ways to build markers very quickly - using Rabarta, for example, will build a blue marker in less than 3 casts, and a purple marker within 4 - 5 casts during Phantom Time. Useful if you are a talis main because you wont have to throw as many talis out. Weapon Action causes a small range hit followed by series of slow motion backflips all the way back to the maximum range of the regular PA, and casts the current learned level of. A short burst of quick jabs that pins your enemy down. Knuckle photon art. Even without a Rod readily available, Phantom can bolster their Techniques with skills like Stealth Tech Charge to stay active and mobile even while casting all manner of devastating Techs. Phantom Markers Accumulate on the enemy for every attack you perform. The behavior changes when using a Weapon Action at a specific timing during Normal Attacks and PAs. Perform repeated spinning kicks while tossing the enemy skyward. Main Class Only. Partizan and wired lance get more out of this ring because you can spend more time using PAs that consume your gear gauge rather than maintaining gear. Theyre a nice way to fill up any of your empty L ring slots. Rifle Action summons an array of Bits that seek out the nearest target, inflicting damage. Twin Machinegun photon art. Allows you to perform a break-fall while in the air. Left Rings can also add +1 to an available stat to upgrade alongside the Enhancement Level. The projectile is fired off like a bit tracking bullet. Emits a black hole that explodes with time. Partizan photon art. This has the same accuracy as the normal attack but fires more bullets which deal more damage. Number of hits in the PA depends upon the charge level, 1 for uncharged, 3 for first level, and 4 for second level. Twin Dagger photon art. If the weapon is switched, the determinant stat used to calculate damage changes to that of the currently-equipped weapon type. This cuts your HP temporarily while giving you higher natural PP regen. Twin Dagger photon art. This update aims to help create a more authentic experience for players, keep the content fresh and exciting, and fix the known issues that players have been experiencing. Once released pso2 phantom marker bomb it does goes up as well attack with a circular! Add +1 to an available stat to upgrade alongside the Enhancement level nice alternative if are. Into certain Katanas, Rifles, or Rods at high speed ) on enemies the accumulated will... 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