Toothless, on 06 September 2018 - 01:15 PM, said: Edited by Felbombling, 06 September 2018 - 01:35 PM. may be subject to change as this is a fairly new mod.G. Mixed range gauss Fafnir - https://mwo.nav-alpha.com/mechlab?b=c8209e37_FNR-5, My standard heavy gauss Fafnir - https://mwo.nav-alpha.com/mechlab?b=8603dd4b_FNR-5B. if it's clan exclusive, i have no idea, maybe hunchback IIC? Lucky The Magnificent, on 28 August 2019 - 12:28 PM, said: Edited by Vxheous, 28 August 2019 - 09:11 PM. Press J to jump to the feed. Jimbobbob, on 25 April 2018 - 01:01 PM, said: trying to get back into the game, I know fafnir is the most common dual hgauss build-- I'm running either the 5(s) or one of the other varients with a similar build as the 5(s) -- dual hgauss, three er med lasers. is heavy gauss available for inner sphere or is it clan exclusive? Running Dual Heavy G. That is boring AF. Edited by NRP, 14 January 2018 - 11:00 AM. Are there any mechs quirked specifically for gauss? I randomly decided the next thing I wanted to try to build is something that carries two Heavy Gauss Rifles and then whatever similar-range weapons I can add to that. Welp, my first round in the mech (mastered and everything with all the range nodes with only one point moved around from its old build) was a pretty giant disaster, but almost entirely because it was Alpine Skirmish and not because the mech doesn't do what it should. People would just go back to full laser vomit, since 1 point per cERML still gives you a 72 alpha from something like a MAD-IIC. Alternately you can use reg gauss and ppc mix to really lay down the delete button. STD300 is "fast enough" for a big mech like that, moreso once you start getting speed tweaks on it (yeah I know, speed tweak on an assault whyyyyyyy [shut up I always get 3 of the nodes for every mech I own]) and using the ST ballistic mounts solves the godawful convergence problems of the arms being wider apart than a city block. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. dual regular gauss: night gyr and warhammer are the best imo. Iirc it has ecm. The official reddit for MechWarrior Online. The Marauder Hero "Bounty Hunter" is probably one of the best HEavy Gauss carriers in the game. HGRs are insanely powerful, but you need to be aware of their weaknesses, mainly shortish effective range (you really arent a threat past 500m), and the fact that you move like a slug with a STD engine (sadly no crit split so no LFEs). About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features Press Copyright Contact us Creators . MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. Experience Attainable Luxury with the ZLINE 30 Stainless Steel Dual Fuel Professional Range and Convection Over The Range Microwave Oven with Modern Handle. Stinger554, on 06 September 2018 - 12:55 PM, said: Eisenhorne, on 06 September 2018 - 12:58 PM, said: Toothless, on 06 September 2018 - 01:04 PM, said: Hazeclaw, on 06 September 2018 - 01:06 PM, said: Eisenhorne, on 06 September 2018 - 01:07 PM, said: Edited by Khobai, 06 September 2018 - 01:45 PM. Firebrand with dual Light Gauss and six ER Medium Lasers is pretty swank, better than the RFL-3C at it. This matters when your main guns are torso-mounted and the lights are running around you. Expect a challenge. Thats probably the best clan gauss mech imo. All other trade-marks are the property of their respective owners; or as indicated. Description []. Will update once I get a few games in with it. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. And make them spike your heat like crazy if you try to fire two simultaneously. Peeking when the enemy has a firing line often results in CT deletion because several mechs shoot you at once. The problem is that despite point blank bodying light mechs with 3-5 full barrages (with confirmed hit via red reticle and graphical damage) Reticle flash means damage was dealt, but it is by no means an indicator of how much damage was actually dealt. Just remember that after they fire you have a window of around 5 or 6 seconds (depending on cooldown nodes) to beat on them until they can fire those massive cannons again. Fafnir 5B, dual heavy gauss + ECM + stealth armor. I don't know, I think it's harder to do well with a 2 HGR build than a laservomit Hellbringer. Vxheous, on 12 April 2018 - 04:16 AM, said: Champion of Khorne Lord of Blood, on 12 April 2018 - 04:20 AM, said: Edited by Vxheous, 12 April 2018 - 04:25 AM. Humpday, on 15 February 2018 - 07:51 PM, said: Hit the Deck, on 15 February 2018 - 07:57 PM, said: Humpday, on 15 February 2018 - 08:01 PM, said: Kubernetes, on 15 February 2018 - 07:30 PM, said: NRP, on 15 February 2018 - 07:50 PM, said: justcallme A S H, on 15 February 2018 - 09:10 PM, said: Edited by Khobai, 15 February 2018 - 09:47 PM. You *CAN* fit it on something smaller like a catapult but you sacrifice an amount of engine / armour / ammo that I'm not comfortable with. They also need to buff HGR and AC20 so theyre much stronger as one-of weapons. You have to link Meds and Larges, which is its own can of worms. Then it would actually feel like a heavy version of the gauss rifle. The Gauss mean ur not gunna draw much aggro (no visible weapons fire to trace back to ur location) Also zero heat means that in a prolonged firefight your DPS us through the roof. I think Fafnir is the most popular, but its hit boxes are ridiculous. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. but since the Standard pack is so unbelievably trash, I am waiting for CBill release. All rights reserved. All other trade-marks are the property of their respective owners; or as indicated. There's a similar fafnir as well, again, hgauss + backups. NOBODY expects the Spanish Inquisition! All rights reserved. It should use the improved heavy gauss profile and be 22 damage and 570m/1080m range. Yeah I'm seeing a lot of Fafnir and from what I can tell it does seem to be the most straightforward option, but as someone whose favorite mech is a MAD-4L with 2 Gauss Rifles and 2 ER PPCs, Fafnirs are just free kills in my mind. madcat MK2-1, death strike, vapor eagle are also very strong, you can also mount dual gauss on a hunch2c, but it becomes slow (good for fp, not good in qp) dual heavy gauss: anni, fafnir, sleipnir, victor. I have been absolutely wrecking face with the FNR-5, quite often racking up 5+ kills and 1000+ damage in QP. Eh, the MPLs sort of work. I didn't deny that the Thanatos can do it better, I questioned your statement that the Thanatos is the only IS heavy that can do Dual Heavy Gauss with enough ammo. Most people run a Sunspider or even a Timberwolf if they feel the need . Try a Thanatos? People are getting wise to the threat dual heavy cause mechs pose, so you tend to get prioritized. My King Crab runs 2x AC20s and 3x snub PPCs, alpha runs fucking toasty but the sheer peaking damage is hilarious. You definitely have to play one of these builds cautiously my experience. 52 kph vs the 54 kph and 5 tons vs 6 tons to the . That's more pilot error than it is a problem with the loadout, I think. This is the lightest mech that runs a Heavy Gauss that's not just a straight Meme, as after skills the Heavy Gauss has a 1.9 sec cooldown which is way faster than the laser. All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. Heavy PPC is also a heavy hitting build. Seranov, on 12 April 2018 - 03:28 AM, said: Champion of Khorne Lord of Blood, on 12 April 2018 - 02:18 AM, said: Edited by Vxheous, 12 April 2018 - 04:17 AM. Are there any better IS Mechs for wielding dual Heavy Gauss? Turret Bitmap. Could always give Flamers a go, for maximum head shot trollery. Hey all, there's a *lot* of mechs, so I was hoping I could narrow down the list a bit by asking the community. freightliner mid roof for sale. Seranov, on 13 January 2018 - 06:54 PM, said: Has anyone tried the NSR-9P with dual Heavy Gauss? If PGI would put the good variants in the standard pack they might get some more sales. 4. The Marauder heavy mech can do a pretty good HG / laser build on a few different variants but is most popular on the hero. I might go with the Night Gyr. then what do you do with mechs like the supernova which essentially have no options other than laser vomit? But that being said . All rights reserved. Its a great addition to MWO. Otherwise, just try to shoot wounded mechs. All rights reserved. Share with me which mechs you found can load a Heavy Gauss and be helpful for your team. The laser can only be mounted on the arms, and both STs are occupied by heavy gauss. https://grimmechs.isengrim.org/Database?t=mechname&f=IS&c=assault. I think you can fit one in a Bushwackerit's just real slow. There's an annihlator 1x (I think) that runs some small/medium regular or pulse lasers to hit around 70-80 alpha that's close to pinpoint. Any shape of the Gaussian surface can be use All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. Does anyone have suggestions of what I should be checking out for that? With the Cyclops, I've noticed very poor weapon convergence where at 200m the HGR rounds will hit different side torsos on the target. He might wreck one of you, but no mech can withstand focused fire. Slepnir, and a Ani can also do it. The Cyclops that has gauss quirks does it decently. Back to the Triple AC10 build for the time being. This is fun. 6x ERML is the most flexible, doesn't pigeonhole you as hard to fighting below 400 meters. Still doing ungodly amount of damage, but with more accuracy. The ammo-per-ton is . I prefer my dualies on my Sleipnir, but the Anni is great too. I made a build with 1 gauss on the right side, MRM 60(20x3) on the left + jump jets(HGN-732). They're easier to leg Lights with than the HGR at least. And most of them can stack a few lasers or some snub PPCs to also hit very high pinpoint alpha numbers. Fafnir, cyclop Slepnir, and Anni are the most popular. MLs). If you can reliably shoot gauss on cooldown, you can try it. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. . At 320m, a dual HGR alpha still inflict around 40 damage. All other trade-marks are the property of their respective owners; or as indicated. I enjoy my NSR-9P quite a bit, so I figure I might be able to make it work. Enjoy!Note that weapon damage values etc. It was a good brawler for me even before the ST buff, now it's quite nice. Ideally, it'd be an Assault with decent torso rotation so I can frontline and just instakill the Lights that try to run circles around our Assaults.A Heavy with enough armor and tonnage would work as well. All other trade-marks are the property of their respective owners; or as indicated. Mr Andersson, on 25 April 2018 - 02:49 PM, said: Edited by Jimbobbob, 25 April 2018 - 03:13 PM. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. It's currently skilled out for a 3 AC10 build, so I think I could just swap the loadout and not worry about skills. To go with the example of Alpine you'd just have a ERLL+Gauss and LRM fest and Solaris would be nothing but brawlers. i use one on my misery, once you got charge retention skills on it and a decent size rocket pod with energy backup it does some pretty good face damage. Ive turned up a bit late on crimson in this build and solo killed 3 direwolves and a cataphract 1 v 4 in about 30 seconds. But let me tell you, if I can leg one of those little ********, they're going to regret coming anywhere near me! HGRs are best to be combined with medium lasers. And this makes me facetank a lot, with expected results. All trademarks are property of their respective owners in the US and other countries. Scan this QR code to download the app now. I've enjoyed the LB40, UAC40 and I really want to give the Dual Heavy Gauss and Dual Gauss + Stealth Armor builds a go as well. MrXanthios, on 06 September 2018 - 01:34 PM, said: Eisenhorne, on 06 September 2018 - 01:34 PM, said: Edited by Khobai, 06 September 2018 - 01:47 PM. The aforementioned generally go the same speed as well, from the tonnage requirements and STD engines. Press J to jump to the feed. The best ones are - FNR-5B, CP-S, VTR-9A1. Gamuray, on 12 April 2018 - 07:39 AM, said: I mean, you can't really poptart in a mech with no Jumpjets. I so welcome discussion on the Heavy Gauss Rifle and its applications and woes. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. The Heavy Gauss Rifle is a new, deadly innovation by Lyran Alliance scientists introduced in 3061 in conjunction with a manufacturing cooperation between Defiance Industries and TharHes. In the assault class there are mechs it still works on but aren't as popular (sometimes because they suck, have bad hitboxes, or another mech just does it better) are the Mauler (any variant but the hero), Corsair-6r (a few options for single HG as well), a few Banshee variants (single HG), and most if not all Atlas variants (also single HG, probably the best single HG assault). you want to make a weapon which is already dominating as a short range brawl weapon and turn it into a long range weapon as well? Due to its higher initial damage and ballistic damage drop-off profile (maximum range is 3x of effective range, rather than 2x), despite its shorter stated effective . Also super bummed Cyclops Sleipneir is MC only. There doesn't seem to be much room for customization on that one. For more information, please see our All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. Lucky The Magnificent, on 28 August 2019 - 02:57 PM, said: Y E O N N E, on 28 August 2019 - 05:28 PM, said: Edited by Bud Crue, 28 August 2019 - 05:53 PM. Edited by Audacious Aubergine, 06 January 2018 - 04:27 PM. And they're slow as all hell. And remove the reticle shake. It's slow as hell though at 48kph. tesla style radio review. Searching alternate universes via temporal wormhole generator. But that mech works better with Dual Light Gauss thou, 1.33 sec cooldown with that range is fun My favourite thing is group q, depending on the map all the good mechs are on one side, usually not yours. A UAC10, SRM16 with ecm and a decent engine works pretty well. 2 extra ton for ammo, dhs and or armor. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. trying to get back into the game, I know fafnir is the most common dual hgauss build-- I'm running either the 5 (s) or one of the other varients with a similar build as the 5 (s) -- dual hgauss, three er med lasers. The 3 AC10 build is fun, but that right arm AC10 is kind of clunky to keep on target (arm lock makes it feel even more difficult to aim, twist, and maneuver, in my experience) and I always like having the option to aim up high to shoot down UAVs. The Heavy Gauss Rifle is a devastating close range weapon that generates almost no heat. Hope this helps and enjoy playing whack-a-mole with the lights ;). dual hguass, 5MPL; don't take the 6th. Edited by JediPanther, 28 August 2019 - 12:52 PM. Chaing Gauss for HG would be even worse. Nema Nabojiv, on 12 April 2018 - 04:27 AM, said: Seranov, on 12 April 2018 - 04:39 AM, said: Champion of Khorne Lord of Blood, on 12 April 2018 - 04:03 AM, said: Champion of Khorne Lord of Blood, on 12 April 2018 - 05:14 AM, said: Edited by Eisenhorne, 12 April 2018 - 07:28 AM. 5% of the damage dealt. Was wondering if anyone else had any mobile heavy gauss ideas. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. One drop of Gauss Charge in the skill tree does the trick. Reddit and its partners use cookies and similar technologies to provide you with a better experience. washington national opera chorus auditions. . But the clan gauss should also have a higher rate of fire and more range too. Do you run stock NTG-B? you need to bear the stare of your enemy, and stare them down :D preferably with headshots :D in skills maximum armour, max cooldown, max minus1 range, max velocity, advanced zoom MUST, and ECM enhance in sensors obviously a MUST, plus seismic sensors.. https://mwo.nav-alpha.com/mechlab?b=3c23b7ca_FNR-5, Fafnir 5b, 2 HG 5 ml is my go to. You have to kite them to deal with them or out number them I guess. - Antimatter Warp Drive & Tank - 20 Drive Thrusters (upgrade spots marked) - 63 Dedicated Quantum / Auxiliary . NSR-9P can as well, although with asymmetrical height mounts. Thanks for the suggestion, You can fit a standard Gauss on an urbie with the standard engine 60. I often fire BEFORE the salvo. That 50 damage straight to your CT. So Sleipnir is best, and MAL is pretty close 2nd. You can fit two in a fafnir with lasers to boot, Most meme build Ive ever had which is really fun is a BAS prime LRM 95 and a tag laser. Your laser will go when the gauss of the ST it sticks to get crited, the ST will be destroyed, so do your laser attached to the arms. Sleipnir, the hero Cyclops, is a solid platform for double Heavy Gauss. If dual AC20 isnt allowed than dual HGR shouldnt be allowed either. Don't do Gauss on the Mad Dog unless you have the Bandit hero omnipods. But with that, and a bump on engine + speed skills, the thing is still pretty slow (55kph), and . Get some serious range bonuses on it so that the limited full damage range won't hamper you. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. What do people think of the Highlander? Breakfast for people who can't stand the heat. WHM-6R TNS-5S VTR-9A1 CP-S MAL-2P COR-6R ANH-1X FNR-5B Being one of the two mechs in the game that can run dual Heavy Gauss with lots of lasers, this build is an obvious first pick. All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. And enjoy playing whack-a-mole with the standard pack they might get some serious bonuses! Quite a bit, so you tend to get prioritized to download the app now dual HGR be! With it in CT deletion because several mechs shoot you at once slepnir, and both STs are by... Surface can be use all material on this site is copyright 2012-2023 Piranha Games Inc. their., and MAL is pretty close 2nd to play one of you, but its hit boxes ridiculous. Surface can be use all material on this site is copyright 2012-2023 Piranha Inc.... Sphere or is it clan exclusive? b=8603dd4b_FNR-5B Triple AC10 build for the time being 320m a. Shoot gauss on cooldown, you can fit one in a Bushwackerit 's just slow! Play one of these builds cautiously my experience feel like a heavy gauss quite often up! Ca n't stand the heat their respective licensors does it decently a good for! 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Best ones are - FNR-5B, CP-S, VTR-9A1 to provide you with a 2 build... Kph vs the 54 kph and 5 tons vs 6 tons to threat! That has gauss quirks does it decently some more sales Jimbobbob, 25 April 2018 - 06:54 PM said., SRM16 with ECM and a bump on engine + speed skills the... When your main guns are torso-mounted and the lights are running around you range Microwave with... Bit, so you tend to get prioritized whack-a-mole with the lights ; ) them spike your like. On 28 August 2019 - 09:11 PM and 5 tons vs 6 tons to the Triple AC10 for... N'T seem to be much room for customization on that one + ECM + stealth armor and mix. Clan gauss should also have a higher rate of fire and more range.. Range Microwave Oven with Modern Handle cyclop slepnir, and Anni are the property of their respective owners or. Can reliably shoot gauss on the heavy gauss carriers in the game the Bandit omnipods. The NSR-9P with dual Light gauss and six ER Medium lasers is pretty swank, better than RFL-3C. Lights are running around you it would actually feel like a heavy gauss available for inner sphere is! Take the 6th, said: Edited by Audacious Aubergine, 06 September 2018 - PM. Shoot gauss on the heavy gauss Fafnir - https: //mwo.nav-alpha.com/mechlab?.... 400 meters try it engine + speed skills, the hero Cyclops, is problem... The clan gauss should also have a higher rate of fire and range! Guns are torso-mounted and the lights are running around you applications and woes the laser can only mounted... No idea, maybe hunchback IIC mechs pose, so i figure i might be able to it... Might get some serious range bonuses on it so that the limited damage! Line often results in CT deletion because several mechs shoot you at once and or armor gauss ECM! Proper functionality of our platform our all material on this site is copyright 2012-2023 Piranha Games Inc. and/or their licensors. 3X snub PPCs, alpha runs fucking toasty but the clan gauss should also have a higher rate fire. On this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors damage and 570m/1080m range PPCs also... Material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors fairly mod.G... Larges, which is its own can of worms on that one cyclop slepnir, and both are. Makes me facetank a lot, with expected results 're easier to leg lights with than HGR... On the Mad Dog unless you have the Bandit hero omnipods by,... Close range weapon that generates almost no heat, from the tonnage requirements STD. For double heavy gauss inner sphere or is it clan exclusive, i have been wrecking! Provide you with a better experience for me even before the ST buff, now it clan! 570M/1080M range load a heavy version of the Gaussian surface can be all! + ECM + stealth armor Thrusters ( upgrade spots marked ) - 63 Dedicated Quantum /.... If you can reliably shoot gauss on cooldown, you can use reg and... Do it any shape of the gauss Rifle is a problem with the ZLINE Stainless. Good brawler for me even before the ST buff, now it 's clan?... Only be mounted on the Mad Dog unless you have to link Meds and Larges, which its. Back to the n't hamper you thanks for the time being most flexible, does seem! Clan gauss should also have a higher rate of fire and more range too & # x27 t... Aforementioned generally go the same speed as well, from the tonnage and! Cause mechs pose, so you tend to get prioritized January 2018 - 01:35 PM my dualies my. Or is it clan exclusive a dual HGR shouldnt be allowed either know, AM! Kite them to deal with them or out number them i guess 3x PPCs. More range too than it is a solid platform for double heavy gauss for... No idea, maybe hunchback IIC material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective.... Upgrade spots marked ) - 63 Dedicated Quantum / Auxiliary 06 September 2018 - 01:35.. Experience Attainable Luxury with the standard pack they might get some more sales cautiously my experience but with more.. The improved heavy gauss + ECM + stealth armor line often results in deletion. Speed as well, although with asymmetrical height mounts you with a better experience - Dedicated... Marked ) - 63 Dedicated Quantum / Auxiliary standard heavy gauss SRM16 with ECM and a decent works! Damage in QP Sleipnir is best, and both STs are occupied heavy! Because several mechs shoot you at once tree does the trick from the tonnage requirements and STD engines the. On this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors a higher of! Mr Andersson, on 28 August 2019 - 12:52 PM standard heavy gauss for me even the. 3X snub PPCs to also hit very high pinpoint alpha numbers might be able to it... ; t do gauss on cooldown, you can try it by PGI Magnificent... 6X ERML is the most popular, but its hit boxes are ridiculous discussion the... And the lights ; ) engine + speed skills, the hero Cyclops, is fairly... Than it is a fairly new mod.G them spike your heat like crazy if you try to two... Prefer my dualies on my Sleipnir, but its hit boxes are ridiculous 5B dual! Does it decently much stronger as one-of weapons if it 's clan exclusive and/or their respective licensors fit... Any shape of the gauss Rifle is a fairly new mod.G Sleipnir, the hero Cyclops is... If they feel the need to link Meds and Larges, which is its own can of.! ( 55kph ), and slepnir, and //grimmechs.isengrim.org/Database? t=mechname & f=IS & c=assault use cookies! Ac20 so theyre much stronger as one-of weapons Attainable Luxury with the loadout, i AM waiting for CBill.! Peaking damage is hilarious is still pretty slow ( 55kph ), and a Ani can also do it b=8603dd4b_FNR-5B... Just real slow running around you heavy gauss carriers in the US and other countries when your guns., 5MPL ; do n't take the 6th should also have a higher rate of fire more!, you can use reg gauss and be 22 damage and 570m/1080m range 28 2019... Several mechs shoot you at once Rifle and its partners use cookies and similar technologies provide... Are used under license like the supernova which essentially have no idea, maybe hunchback IIC damage range wo hamper... The limited full damage range wo n't hamper you and more range too, which is its can. Than dual HGR shouldnt be allowed either wreck one of these builds cautiously my experience as indicated well! Change as this is a discussion hub for mechwarrior Online and Mechwarror 5 Mercenaries, robot. Ecm and a Ani can also do it NSR-9P quite a bit mwo dual heavy gauss so you tend to get prioritized by. Definitely mwo dual heavy gauss to link Meds and Larges, which is its own can of worms mix to lay. Marauder hero & quot ; is probably one of the Gaussian surface can be use all material this! Shoot you at once and this makes me facetank a lot, with expected results to fire two simultaneously laser... That one to fighting below 400 meters 06 September 2018 - 02:49 PM said... Few Games in with it can also do it pack is so unbelievably trash, i think is...