break on through cold war

Youll be attacked and youll blackout. This time, at the ruins take the left path. Check the next shutter on the left to find Perseus. Break on Through is the eighth campaign mission, which you will have to play through as many as 4 times. Move forward to the meeting room, This brings you back to the rice fields. After pushing through the village, an attack helicopter will level a cluster of houses, revealing the red door to a Soviet bunker. TIP: When shooting the bow from a distance, adjust your aim to compensate for the arrow dropping as it travels to its intended target. In this mission you can also get The Red Door achievement, which consists in being disobedient to Adler. Move from the burning helicopter wreckage and lay hands on a weapon. This still doesnt work for Adler, so prepare to do this all over again. Eventually, itll be pitch dark and near impossible to see, even with your flashlight. By clicking Submit you are agreeing to the Terms of Use. After a failed attempt to retrieve a stolen Greenlight nuclear bomb from Cuba, Russell Adler begins to use psychoactive drugs as a last resort to coax "Bell" into giving up the location of Perseus. Implanting false memories into their mind, Adler attempts to walk "Bell" through several scenarios in Vietnam, in which they must locate a Soviet bunker containing Perseus and his spy ring. In this mission you can also get The Red Door achievement, which consists in being disobedient to Adler. Youve successfully pissed off Adler at this point. Check out this Identity Crisis walkthrough guide for Call Of Duty Black Ops Cold War (COD Cold War). Brute force is your friend here like it has been across the CoD Cold War Campaign. Follow the path to the right and the screen will begin to warp. You will come to a place where there are tough battles with the enemy. Move along the tunnel to the right and then the left where you will drop into a huge cavern. You will encounter a Zombie and the screen will go dark. The strike will eventually happen regardless of the player's actions. You will still be in the lab as Adler asks for another injection to be used. Youll need to play through the mission at least twice to earn the Mind Trip trophy. *Offensive, insulting or inappropriate use of forum may lead to ban/restriction. Head down the slope and enter the red door to proceed. Here you will have to battle through the enemies on your own using a bow. Go through the red door. The narrative will indicate that Adler wants you to go right, but youll need to take a left to defy his orders. Mind Trip See all seven memory endings and play through all four path ends in Break on Through. Team Take out enemies on treetops hidden in the bushes. At some point, the helicopter will attack clusters of houses, showing you the red door. Interacting with the strapped chair at the end of the first memory ending should send you flying back so you can start making your way toward collecting the second memory ending. Follow the tunnel to the right, then left and youll soon drop down into a larger cavern. Go right or left walking past all the doors until the cheevo pops, I've made a video showing you how to get it :). Opening it will suddenly turn your screen to white, and youll find yourself in a vision with television and seat with straps. Follow the team across the bridge and into the village. 61 2 2. With your super, provide cover fire to your team and hold off the enemies and take cover from the barrage of bullets ricocheting around you. You can attempt to read about Project Greenlight, Perseus, and Nova-6, but as you make selections on the computer, the text will become progressively non-sensical. The walls will change. Youll find more enemies, so take them out and continue to the bridge once again. Upon entering the door, however, "Bell" will find themself in a white room with a chair. Youll get the same Perseus meeting memory ending as before. Turn around and follow the hallway in the other direction and youll find the red door again. Playthrough #1: Play the mission while following all of Adler's orders. Eliminate the soldiers and continue following the path until you come across a bridge. As "Bell" approaches Perseus, however, the scenario will abruptly end, frustrating Adler. Use the sandbags as cover while you move up the area and eliminate the resistance. At the ruins, take the left path once again. They will open a series of red doors, until they come across an endless version of the hallway. Instead, youll be placed in front of a familiar temple ruin. When "Bell" enters a red door, they will appear in Perseus' meeting room. Walk through the hallway, as you have before. Set each projector to that, and youll actually be able to go through this door. Tell Adler a lie to proceed to final mission: Ashes to Ashes. cp_nam_prisoner Eliminate all enemies and reach the end. At any time, the player may choose to go against Adler's guidance and choose a different path. Adler will tell "Bell" that there were audible Russian voices coming from a nearby cave and that "Bell" investigated. Turn around and follow the hallway where the red door will be waiting for you at the end. Do you have a question about this achievement? The new Cold War is . Were not here to obey orders, though. Adler will tell Bell to head inside. You will be equipped with the M79 grenade launcher. This is a really nervy and intense part of the game and might cause you a lot of frustration. Once the red door stops moving, open it and youll return to the lab hallway again. After running around the hallway and hallucinating the hallway shrinking around them, "Bell" will be able to turn around to see a red door directly behind them. As you open the last one, it will shift you into another room similar to the white room from earlier in the mission. In a flash, youll be teleported to an enclosed space where youll have no choice but to enter the red bunker. This further angers Adler. After subjecting Bell to a dangerous interrogation, Russel Adler reveals the truth about Bell's past. The red door will be at the entrance of the ruins and Adler will tell you to go inside. They must align these 2 projectors to create an image of another red door. When you come to, the red bunker door will be in front of you under a spotlight. Go all the way to the back and interact with the chair. Throughout this whole section, your mail goal is to go through the red doors. Walk into the room and sit down at the chair to trigger a cutscene and bring an end to this intricate and bizarre mission. Despite making an effort to do the opposite of what Adler says, the ending to the game and the flow of the mission are unaffected. The individual survived, and was captured and brainwashed by Adler with implanted memories. Instead, they are in a strange white room. Forced to take the left fork, "Bell" will arrive at a ridge overlooking a Vietnamese hut. It's especially great at hitting enemies above you. Youll still be disobeying him, however, but by cutting him some slack in the meantime. MACV-SOG (mind game) CIA Unfortunately, both pathways across the bridge have been blocked, so youll have to take the zipline to the canyon floor. Hell skip the initial Viet Cong fight and place you right in front of the temple ruin. Open it and Bell will begin to climb down a ladder before falling to the caves below. Rather than discovering whats inside, you find a white room containing a TV and a chair. As you get within inches of the lights, Adler will order you to turn around. Stick to the left wall until you find a small gap and hear something behind you. Getting your hands on the fourth memory ending wraps up your first play through the Break on Through mission. Players join legendary Black Ops characters Alex Mason, Frank Woods and Jason Hudson on the hunt of Perseus, a Soviet spy said to have infiltrated US intelligence and obtained a nuclear device. If you are interested in the story, you will find several windows on your left side. Walk along the path through the jungle and youll discover some ruins. "Bell" chooses the path to the right, making contact with a small group of American soldiers. Listen to Adler's orders and then decide whether to obey him or not, After the helicopter attack, you will see the red door leading to the bunker, Set the projectors in such a way that you get the image of the red door, A napalm drop will unlock a door for you in one of the huts, After a while, the computer will display a message: "Don't trust Adler". You'll have to launch an attack in the village. Move forward until you find the red door. The story mission entitled Break on Through is a turning point in Call of Duty: Black Ops Cold War, as the true natures of Adler and your player character of Bell are finally unraveled. Right outside, you will find a guard. The . The daytime scene will begin, but Adler will have the player skip this part, by teleporting to the split in the road. Head to one, turn it on, and change slides until you reach the image of one-half of the red door. When you have the VC on the run, air support will finish them off. "Bell" follows the path to the left again, but is forced to use the zipline back down to the cave. Essentially, there are two ways to go about Break on Through: as you go through these fabricated Vietnam flashbacks, you can obey Adlers directions or defy them, as long as youre able to go through every possible path the mission has to offer. Adler will tell Bell to take the zipline, but turn left and cross the bridge and youll see Lazar. This page includes a complete walkthrough of the thirteenth mission: Break on Through. Follow the hallway to reach another red door again and open it, but youll still be in the lab. At the fork, take a left and cut through the brush, then duck under a log to continue. Use the launcher to clear out the enemies surrounding the crash site. - As Bell comes down from the adrenaline, a door will open on your left. Call of Duty: Black Ops Cold War This time, they have a grenade launcher. Continue to check the windows as you move down the hallway. Adler will state that you saw another firefight and swapped to the M16 even if youre not carrying one. Gaming News "Bell" Gfinity Esports is supported by its audience. He wants you to go left to go through the sniper sequence. game, which will then be added to your collection in the Safehouse. Sit on the chair. You meet with Adler, Greta, and Lazer as you chase after him. And open it and Bell will begin to climb down a ladder falling. 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On treetops hidden in the story, you will come to, the helicopter will level a cluster of,...

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