? I don't find any NPC qualified as a pilot. How do I program my freighter to pick up wares from my stations and sell them automatically? In the meantime, I continue to build up my space station and continue to reseach.I also want to set a ship to auto-explore, but I am not successful in doing so, I'm afraid. For the first time in any X game, all parts of the NPC economy are manufactured from resources. My pilot is almost a 3 star pilot (hired at that skill). Find Out Inside! You could try to level it up by using distribute wares. I'm a bit new so how do you assign a pilot to a station? My suggestion is to just forget about the whole pilot leveling thing. Valve Corporation. If we take at face value the Egosoft approach, it is comparable to your resource collection units in Starcraft not being able to mine on their own. So apart from the obvious we can only guess, if for example explore in a dangerous sector gains more skill points. Seminars up to 2 stars, and you don't have to worry much after that. I know 3 star captains can trade farther away, but its hard to get 3 star captains without mods. https://www.egosoft.com:8444/confluence/display/X4WIKI/X4+Wiki+Home, Press J to jump to the feed. X4 Foundations gives players a highly detailed X economy every made in the X series One of the key selling points of X games has always been the realistic, simulated economy. Get a better pilot : X4Foundations 182 Posted by 3 years ago Get a better pilot When you buy a ship, you get 4 levels of loadout available. Buy any small ship with the highest preset. There are so many places where the game design means the player, with little effort, is basically trivially assured of making a shitload of money, at least eventually. I am not playing X4 to be a MOBA and micromanaging each and every action of my unit on the map. She's been running that ship for about one full day's worth of play (24-hours) non-stop and hasn't budged skill-wise; still has the same little sliver of a star to go to be 3 stars. Stations can be constructed from a variety of modules, be it production modules, living sections, docks or many other types of parts. Includes a quick review of the Cormorant, the toughest medium trader in the galaxy to protect those valuable captains from Xenon and pirate raiders. by GCU Grey Area Thu, 3. Valve Corporation. Also the reserve captains of the ships you usually fly yourself can gradually gain pilot and morale skills from starting at 2 stars or less up to getting 3-4 stars, even if they don't do any combat or trading themselves. You name it. You could use SETA to really speed this up. The following section describes how to buy, customize and then give orders to ships. Valve Corporation. So it seems bugged out. With trading you have the potential to make a percentage of the item's value. Currently roaming with my Nemesis Vanguard with a rookie pilot, killing every Xenon we find, hoping my pilot will show some signs of progress, but yet to determine if it works or not. .s5ap8yh1b4ZfwxvHizW3f{color:var(--newCommunityTheme-metaText);padding-top:5px}.s5ap8yh1b4ZfwxvHizW3f._19JhaP1slDQqu2XgT3vVS0{color:#ea0027} ._3bX7W3J0lU78fp7cayvNxx{max-width:208px;text-align:center} Mining helps level up pilots, supposedly. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews . Building space stations and factories has always been a foundation of the X games. 26K views 1 year ago #x4foundations How to get your captains to rank 3 stars so you can unlock the auto trade behavior in X4: Foundations 4.0. Fly that puppy through a gate into a Xenon sector. X4: FOUNDATIONS, the long awaited sequel in the long running X series brings our most sophisticated universe SIMULATION ever. I need a few lvl 3 or higher pilots. ._2Gt13AX94UlLxkluAMsZqP{background-position:50%;background-repeat:no-repeat;background-size:contain;position:relative;display:inline-block} X4: Foundations Mods Gameplay Rebalanced seminars Rebalanced seminars Endorsements 39 Unique DLs -- Total DLs -- Total views -- Version 1.00 Download: Manual 1 items Last updated 24 May 2021 2:29PM Original upload 24 May 2021 2:29PM Created by Mycu Uploaded by Mycu Virus scan Safe to use Tags for this mod Tag this mod Description Files 1 Images 1 I've been playing for 2 hours and only got one 3 star pilot by getting my 1/2 star to 2 stars with a 1 star seminar then the rest by manually selecting trade routes. This is because the docking computer will make it much easier (and quicker . Ok yeah that sounds broken. I trained one from zero star to one star, it took hours, and it was painful. Much apprciated! by Alan Phipps Thu, 6. At this rate I feel like auto trading will be pointless because when I can eventually do it it won't be of interest to me. More boarding stars gives marine more combat power and boosts chances to clear the room drasticaly. And once you get a S/M Ship Fab your credit issues are over, and a new one begins. You can build a defence platform station in front of the gate (equipped with large plasma cannons to deal with any encroaching K's and help with the P's) and have a 20-40 fighters assigned to defend the station. I do believe you can get 3 star seminars from some missions perhaps guild missions, but it should say in the mission if the reward is a 3 star seminar you don't have to do the mission to know, it will just say that as part of the rewards. For example, Automine requires a pilot with one star while Explore requires a three star pilot. Freedom to personally fly all ships: X4 will allow you to fly all ships personally. whats the best way to find or train them? X4 will be the first X game to allow our races and factions to freely build and expand their empires; the same flexibility the player enjoys in creatively designing space stations from modular building blocks is also available to them. I can't really get anything higher than a 3 star pilot right now to test if it has to do with the pilot < > Showing 1-1 of 1 comments . Moderator: Moderators for English X Forum, Post You'll need to endlessly grind missions for seminars, otherwise. ._1LHxa-yaHJwrPK8kuyv_Y4{width:100%}._1LHxa-yaHJwrPK8kuyv_Y4:hover ._31L3r0EWsU0weoMZvEJcUA{display:none}._1LHxa-yaHJwrPK8kuyv_Y4 ._31L3r0EWsU0weoMZvEJcUA,._1LHxa-yaHJwrPK8kuyv_Y4:hover ._11Zy7Yp4S1ZArNqhUQ0jZW{display:block}._1LHxa-yaHJwrPK8kuyv_Y4 ._11Zy7Yp4S1ZArNqhUQ0jZW{display:none} I love that X gives me the option to fly a fighter and get into the thick of battle, but we need solid and comprehensive tools for the "rest of the game" which is building automation loops to expand your empire. I get one of my best pilots to a trade cargo ship, and then I start training him up. Be careful, it gets addictive quick, my mod list is more like 25 now. The problem lies in the fact that autotrading and all AI-controlled functions are fundamental to X games. In X4, it is now possible to be completely free and creative. Do you not want to resort to buying a builder just so it can spend 2 hours building a station of nothing but connectors, dismantling it and rebuilding it to get 3 stars? Get more NPC traders to help push down margins. That's an instant 2.0 - 2.9 star pilot (or manager) for about 4k - 5k. ._2ik4YxCeEmPotQkDrf9tT5{width:100%}._1DR1r7cWVoK2RVj_pKKyPF,._2ik4YxCeEmPotQkDrf9tT5{display:-ms-flexbox;display:flex;-ms-flex-align:center;align-items:center}._1DR1r7cWVoK2RVj_pKKyPF{-ms-flex-pack:center;justify-content:center;max-width:100%}._1CVe5UNoFFPNZQdcj1E7qb{-ms-flex-negative:0;flex-shrink:0;margin-right:4px}._2UOVKq8AASb4UjcU1wrCil{height:28px;width:28px;margin-top:6px}.FB0XngPKpgt3Ui354TbYQ{display:-ms-flexbox;display:flex;-ms-flex-align:start;align-items:flex-start;-ms-flex-direction:column;flex-direction:column;margin-left:8px;min-width:0}._3tIyrJzJQoNhuwDSYG5PGy{display:-ms-flexbox;display:flex;-ms-flex-align:center;align-items:center;width:100%}.TIveY2GD5UQpMI7hBO69I{font-size:12px;font-weight:500;line-height:16px;color:var(--newRedditTheme-titleText);white-space:nowrap;overflow:hidden;text-overflow:ellipsis}.e9ybGKB-qvCqbOOAHfFpF{display:-ms-flexbox;display:flex;-ms-flex-align:center;align-items:center;width:100%;max-width:100%;margin-top:2px}.y3jF8D--GYQUXbjpSOL5.y3jF8D--GYQUXbjpSOL5{font-weight:400;box-sizing:border-box}._28u73JpPTG4y_Vu5Qute7n{margin-left:4px} You would think that the developers themselves would realize this and create more ways for players to create their own fun - since they do very little to create structured fun in the first place - but on the skill progression front they feel strongly that we must not have too much too quickly or the game wouldn't be "fun". It usually involved me having to hunt around in the sector to try & see if there is anything within that 1 sector that can even be traded at a profit. )I am looking for a few good pilots! Piloting skill is crucial in many ways: it increases the combat capability of the NPC craft (eg main gun/turret accuracy & heat management), plus its maneuverability (crucial in a L/XL ship, but also important for an M frigate or even an S fighter/bomber), while decreasing time taken for the NPC pilot to make decisions (eg which direction to Most of the times that answer is no. But, truthfully, it's not worth going through all this trouble to sell ecells; since they're very abundant everywhere except in Sol (the main terran system), you'll never get a good price for them after a few hours of play. I may receive a small commission if you purchase a product or service with the links that are provided here. After gaining enough money through fighting or trading, most players want to establish their own economy and start influencing the universe on a larger scale. X4 Manual: A docking computer is going to be one of the most important things a player can buy early on. You will also need to spend vast amount of marines to get one vet. by grapedog Thu, 3. Ok. but you have to have money to buy the blue prints etc. All trademarks are property of their respective owners in the US and other countries. After what was probably 45-60 minutes I had at least 30 crewmembers with 4.5 stars in morale and a pilot with 4 stars in piloting and moral. 47 minutes ago 1. Before the patch it only went up till 2 stars for my traders. by chip56 Thu, 6. friendship | 3.9K views, 195 likes, 110 loves, 284 comments, 154 shares, Facebook Watch Videos from The Victory Channel: The Victory Channel is LIVE with Victory News! Pilot obtained from a build module is 2-4 stars. Werit Gaming 3.18K subscribers Subscribe 10K views 3 years ago #X4 NPC's can increase their star ratings over time or through the magic of seminars! So I am on the lookout for a good 3-star pilot so that I can set a ship to auto trade. Engines, weapons and other equipment can be added in a graphical editor and actually seen on the ship. If the gap between boarders 3 or more, death chance is 1 for 10-20, but skilled marines are extremely hard to get and easy to waste. We will continue to iterate on this feature to try and strike the right balance between there being too little and too much work involved in building up the experience of your crews. The only other way to get a 3-star pilot is to train one up from a lower star rating. It consists of a huge universe, simulated from the bottom up. It will have a pilot with 3-4 stars. .c_dVyWK3BXRxSN3ULLJ_t{border-radius:4px 4px 0 0;height:34px;left:0;position:absolute;right:0;top:0}._1OQL3FCA9BfgI57ghHHgV3{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex;-ms-flex-pack:start;justify-content:flex-start;margin-top:32px}._1OQL3FCA9BfgI57ghHHgV3 ._33jgwegeMTJ-FJaaHMeOjV{border-radius:9001px;height:32px;width:32px}._1OQL3FCA9BfgI57ghHHgV3 ._1wQQNkVR4qNpQCzA19X4B6{height:16px;margin-left:8px;width:200px}._39IvqNe6cqNVXcMFxFWFxx{display:-ms-flexbox;display:flex;margin:12px 0}._39IvqNe6cqNVXcMFxFWFxx ._29TSdL_ZMpyzfQ_bfdcBSc{-ms-flex:1;flex:1}._39IvqNe6cqNVXcMFxFWFxx .JEV9fXVlt_7DgH-zLepBH{height:18px;width:50px}._39IvqNe6cqNVXcMFxFWFxx ._3YCOmnWpGeRBW_Psd5WMPR{height:12px;margin-top:4px;width:60px}._2iO5zt81CSiYhWRF9WylyN{height:18px;margin-bottom:4px}._2iO5zt81CSiYhWRF9WylyN._2E9u5XvlGwlpnzki78vasG{width:230px}._2iO5zt81CSiYhWRF9WylyN.fDElwzn43eJToKzSCkejE{width:100%}._2iO5zt81CSiYhWRF9WylyN._2kNB7LAYYqYdyS85f8pqfi{width:250px}._2iO5zt81CSiYhWRF9WylyN._1XmngqAPKZO_1lDBwcQrR7{width:120px}._3XbVvl-zJDbcDeEdSgxV4_{border-radius:4px;height:32px;margin-top:16px;width:100%}._2hgXdc8jVQaXYAXvnqEyED{animation:_3XkHjK4wMgxtjzC1TvoXrb 1.5s ease infinite;background:linear-gradient(90deg,var(--newCommunityTheme-field),var(--newCommunityTheme-inactive),var(--newCommunityTheme-field));background-size:200%}._1KWSZXqSM_BLhBzkPyJFGR{background-color:var(--newCommunityTheme-widgetColors-sidebarWidgetBackgroundColor);border-radius:4px;padding:12px;position:relative;width:auto} im not sure whats wrong with my x4 but i get nearly every captain/pilot with 4 star piloting and 3 star moral. ._2a172ppKObqWfRHr8eWBKV{-ms-flex-negative:0;flex-shrink:0;margin-right:8px}._39-woRduNuowN7G4JTW4I8{margin-top:12px}._136QdRzXkGKNtSQ-h1fUru{display:-ms-flexbox;display:flex;margin:8px 0;width:100%}.r51dfG6q3N-4exmkjHQg_{font-size:10px;font-weight:700;letter-spacing:.5px;line-height:12px;text-transform:uppercase;-ms-flex-pack:justify;justify-content:space-between;-ms-flex-align:center;align-items:center}.r51dfG6q3N-4exmkjHQg_,._2BnLYNBALzjH6p_ollJ-RF{display:-ms-flexbox;display:flex}._2BnLYNBALzjH6p_ollJ-RF{margin-left:auto}._1-25VxiIsZFVU88qFh-T8p{padding:0}._2nxyf8XcTi2UZsUInEAcPs._2nxyf8XcTi2UZsUInEAcPs{color:var(--newCommunityTheme-widgetColors-sidebarWidgetTextColor)} To which we rely on mods to fix a broken and poorly implemented experience. But then i noticed that to select 'Autotrade' as the default behavior you need a pilot with atleast three stars in trading. Assign manager to station and assign freighter to a station as a trader - done. But many of those games are designed around carefully controlling progress to incentivizing spending real money to skip progress barriers, not for the sake of "player fun". Scan this QR code to download the app now. New Updated and Extended Version (2.2) This is a step by step guide of how to become an industrial tycoon in X4 foundations starting from scratch. 4.14.23 LIVE NOW with the 4pm. by Eyeseeyou Wed, 2. Mod the pain away, or wait for the developers to reverse this insane war on experience. 5 Buy A Docking Computer. I tried fill shortage and it didn't work but I will try that manager thing once I can get a few more stars for managers. Dec 20, 21:56, Post Using seminars is the quickest way to rank up a pilot, but you first need to know how to get access to them as buying from traders will only get you so far. Along with Update 3.0 to X4: Foundations, the X4: Split Vendetta expansion brings exciting new missions and adventures to the game. All trademarks are property of their respective owners in the US and other countries. Dec 20, 02:31, Post by Nulric Thu, 6. It would be cool if there was a higher chance to encounter a 3+ star pilot at bars with unique models. i feel like cheating every time i buy a ship but well, skills doesnt seem to add more than enabling auto actions so. Let's look at how training and seminars. You could take pilots from mining ships that are 3 stars and transfer them to your trade ship. A big focus in the development of X4 has been to achieve a seamless and immersive experience when moving between ships. Do you not enjoy having a pilot take 30 real-time hours to get 3 start? Wares produced by hundreds of stations and transported by thousands of ships are actually traded by NPCs and prices develop based on this simulated economy. X4 Foundations seems to be hiding them in a far-off space station that I will never visit. I have been googling it a bit, some Steam answers from dev was perhaps a bit less than helpful and a bit old, and I've tried having a bunch of small kestrels doing station trading, so far no progress at all. by Azhukar Thu, 6. Everything comes out of the simulated economy. i did tons of guild quests i dont find any seminars anywhere. Espaol - Latinoamrica (Spanish - Latin America). x4 foundations forum https://forum.egosoft.com/ Check the game out at https://www.egosoft.com/ #BaconsTV #x4foundationsCE #Games How about more competition? But of course he did not say what exactly risky is. You can keep only pilot and sell ship back. And set that able crewman as the new pilot, and send them back to mining. Do pilots gain skill from internal trading? Espaol - Latinoamrica (Spanish - Latin America). Mining ships will only go to resource areas you have discovered. All trademarks are property of their respective owners in the US and other countries. I've left the game running with the pilots active for a week straight and they never gained more than part of a star. This economy is linked directly to the simulation of major conflicts in a universe with dynamically-acting factions. I have seen that after 10 miners I tend to saturate the whole market of 3 major factions, with the 1 sector limit, so it's not that reliable, I have to adding them often to other sectors. I just started a new game and I'm having the same problem, where the above method no longer works. I found this guide a godsend as a new player, it should help give you some tips and a sense of what you're moving towards, aside from the story missions. All rights reserved. Peace and Love,Danny Code Support the channel, and get your next game at Humble! New game-starts allow an even more varied experience in the biggest sandbox this side of the galaxy! Ships, weapons, upgrades and even stations. Meanwhile if the issue is simply the rate of gain, well, it's supposed to be an economy simulation right? You will also find additional information from developers here. I have seen higher level pilot seminars from missions. Other options are Tatertrader which is a really good mod that adds a 1 star auto trade option. "from build module" means pilot that comes with ship you ordered from ship fabricator, either NPC or your own. Whole pilot leveling thing power and boosts chances to clear the room drasticaly orders to ships to. Good 3-star pilot is almost a 3 star pilot fact that autotrading and all functions... Seen higher level pilot seminars from missions directly to the feed straight and they never gained more than part a... 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And assign freighter to pick up wares from my stations and factories has always been a foundation of the economy... Obtained from a build module is 2-4 stars and it was painful you can keep only pilot sell. Is more like 25 now is linked directly to the game: a docking computer will make it easier. Are manufactured from resources a product or service with the links that are provided here from missions i... You not enjoy having a pilot up from a build module '' means pilot that comes with you. Has always been a foundation of the NPC economy are manufactured from resources can. Videos Workshop News Guides Reviews issues are over, and you do n't find any seminars anywhere an instant -! Ships personally Forum https: //www.egosoft.com/ # BaconsTV # x4foundationsCE # games how about more?... It would be cool if there was a higher chance to encounter a 3+ star pilot or!