So there was one glitch, so what? In the chieftains place will be a screechmaw, who drops an owlbear claw earring or a sinew wrapped owlbear ribcage (chest slot). Station a group at each of the camps, and use the fourth to track named mobs in the middle of the zone, plus track the invaders. In the north, you should be able to walk between many of the mobs without aggroing, although the entries to the two caves with nameds at the back have two guards that are likely to aggro, and the nameds are close to other mobs, and adds are likely, depending on your level. 2. Hollowshade Moor lies in the foothills of the Tenebrous Mountains to the north, separating them from the Vah Shir city of Shar Vahl. April 23rd 2003 there was a patch which listed a revamp for this zone as well as Grimling Forest and Acrylia Caverns. If I was intending to do this as a mid-level raid, Id want at a minimum 2 groups of 35 45s, up to four groups, one with a tracker. The Owlbears had their cave in the NW of the zone. After I recently made the Cleansed BP combine trivial and used my storage of Indium and Sunshard pebbles I found myself at 233 smithing, so I decided to check out the 5.0 tradeskilling guide and decide to work the war. SkriatChakku check out the. Prince Garzemort, Wanderer (North Central, between the two rivers): i learned something about the substances, they drop near on the island south in the zone, and they drop more when the entire zone isn't taken over by one race, so it will take a little longer to kill the main guy in the fort then have your race take over the south again, but it seems to be worth it. total in about 2 spawn cycles Has it been nerfed???? Was alot of fun, though did **** off the Perfect Pelt Farmers quite a bit and i got some nasty tells about doing the "Stupid" war i'd been waiting since lvl 34 to have fixed. He sometimes resists both Splurt and Bond of Death, which are generally never resisted; life taps seemed to always land. If you want to do the war, check the zone and /shout to everyone there "Is anyone farming?". Can someone please tell me how you reset the war? Further details on the Hollowshade Moor drops needed. This spot/zone will also be rather antisocial compared to other locations for this level range. 7 Once the owlbears take over the sonic wolf caves, you'll see a zone message indicating the Vah'Shir retreating into town. There are two haste items; several items with +2 to +5 wis, various levels of int, skill modifiers of +3% for piering, and +3% and +4% med, and an FT(I) item. Getting Started These are roughly level 25. on my 23rd round of wolf feinds i mean really, come on. The commonest drop is the owlbear bone club, but both the +5 cha cap and the polished owlbear beak piercer is common. I did the war last night and it is a blast! There are three camps: a village on the south wall, occupied by grimlings; a cave to the east, occupied by sonic wolves; and a cave in the NW, occupied by owlbears as well as a vah shir outpost near the entrance to Shar Vahl in the NW. Getting the End mob to spawn. The only way to handle the east cave is to kill in to the named placeholder, and sit tight waiting for respawns. Hollowshade Moor. Hollowshade Moor Quick Facts Type: Outdoor Expansion: Luclin Instanced: No Keyed: No Level Range: 10 - 45 Send a correction Located on the dark side of the moon, Hollowshade Moor is in a constant state of darkness and is the site of an ongoing struggle between owlbears, sonic wolves, and grimlings. Before you get started, you'll need to decide what type of vegetables you want to grow. Just because you all dont like what I write doesnt mean you had to rate these two posts that low. so if u attack in E, so grims r in S and E and bears in N, then killing in N will advance ITS home race, the bears. Occasionally one side will spontaneously attack another, but you can cause one side to attack another by going to any of these locations (owlbear cave in the north, sonic wolf cave in the east, grimling village in the south) and killing the named NPC there and its two guardians, causing another side to attack. Cold nukes always landed for full (I have been told); I dont know about fire. All of these four points can be occupied at various times and different combinations by the three factions (owlbears, sonic wolves and grimlings). Start by killing the appropriate trigger mob, then have all groups commence killing all the nameds for the next 5 minutes. i got one too.thats why i came here to see if there is any info.maybe something with the wars..they always seem to go buggybut gms say its not bugged..just we are missing something, The Horrors of War (or How Four Greenies Took My lvl 50). They maintain several small settlements in Hollowshade Moor, and now fight a continual war with the owlbears and sonic wolves of the region. The boss wolf, Gnarlik, is a reasonably easy kill. It'e easy to single owlbears, because they stand well apart, but they run fast! The Hollowshade War is the ongoing tribal battle for control of the Hollowshade Moor by the inhabitants of the zone: the owlbears in the north, the sonic wolves in the east, and the grimlings in the south. I had previously done the quest in anticipation of this tradeskill route. I've never gotten them anywhere else in the zone. As far as the Perfect Owlbear Pelts go, Hollowshade Moor is definitely your best bet. Wanderer (North Moor, outside owlbear caves): I did that today after DoD patch, and nothing happened A wiz joined me and tried to trigger it as he used to do, but he said it was bugged. This page was generated at 07:31 AM. To get the grimling Prince Garzemort, start by killing the sonic wolf cave packleader; for Gnarlik, start with the owlbear denmaster. Basically, you have three camps whenever the zone is reset. See you around! I needed Owlbear and Sonic Wolf talon and the staff from gremlings. To start the war, just kill the named mob in one of the three camps. Next, you will have 18 minutes from the chieftains death, 12 minutes from the owlbears taking over the village, to get to the wolf cave in the east. The Hollowshade War is the ongoing tribal battle for control of the Hollowshade Moor by the inhabitants of the zone: the owlbears in the north, the sonic wolves in the east, and the grimlings in the south. Factions attack counter-clockwise to start the war. Hollowshade War 1 Owlbear Caves where Skrietat'Cha and Skrietat'Chu appear 2 Vah Shir training outpost, Merchant selling Food and other Goods, Hopperhide Armor, various Vah Shir Weapons 3 Sonic Wolf cave where Ghowlik appears 4 Grimling Camps 5 Grimling Main Camp with Grimling Chieftain Overview are unaffected by camouflage or invisibility, and can pick out even hidden She is immune to changes in run speed. The earliest level you can come to this zone is around level 10 but things are going to be a little difficult if you do. Skriat'Chakku popped at outpost and dropped 2 Owlbear Feathered Caps and a beak(stackable). I was in the zone last night. Personally, I always go in and kill the named first then help the agressor take them out. This was a time sink but no big deal right?? In Stoneroot Falls, added mountains, gates, water, and more. The Moor itself is a hotly contested area between the grimlings, the owlbears, and the sonic wolves. At the back of his hut are two spiritists, who will chain heal. Showing 25 out of 120. Odd last night I went and killed the east cave for about 30 mins then migrated over to the north cave for for about an hour or so. Its been the owlbears last 5 days and unable to spawn grimlings or wolves. Shrieking and Wailing Substances, the Fast Way: The Hollowshade Moor War. Successfully completed war today. The named always pops at the chieftain hut, as do the defenders. Feel free to join the discussion by leaving comments, and stay updated by subscribing to the RSS feed. 3 While the Owlbears are travelling, head to the Sonic Wolf cave at number 3 on the map and stand outside by the rock. document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); Thanks for dropping by! The mobs were far more aggressive and hit far harder than those in Shar Vahl itself or Shadeweavers Thicket, and gave very little experience. The named mob that spawns is typically level 35ish (dark blue to 40, light blue to 52), and as soon as it is killed, the zone returns back to normal. while helping my Bro i picked up an "owlbear guardian tallon"! the owlbears in the south howl in frustration). The entire region is under constant battle between the owlbears from the northwest, . Most creatures will group up and have very large aggro radii, so if you are low level you will likely need a group to hunt here safely. It's a zone that I have cursed many a time in the past, but that's changed now that the war script is fixed. Manipulating the war is easy. I still get random attacks that go all different ways. Is the war script bugged maybe? Prince Skriatat Text last updated: 02/22/02 Here are the simplest steps to achieve this: If you don't get your eye, or want more, start again from #1. The boss wolf, Gnarlik, is a reasonably easy kill. Skriat`Chakku is light blue to a 52 and probably around level 35. feather, perfect pelt, wailing substance all drop from the owlbears when they control the islands to the south (assuming the owlbears are in control of the isalnds). owlbear fleshrender/?? Aside from TBL, I redid the paths in Shadeweaver's Thicket and Hollowshade Moor. I am a Vah Shir Bard.. trying in vein to complete my Sonic wolf bane quest. I have a website that explains it all. Tom Wagner's varieties of tomatoes have been a hit among gardeners for years. I need a drop from the mystics, apparently. There used to be a sticky in this forum or the quest forum about the War and how to manipulate it. 213 powar Plane of War 214 potactics Drunder, Fortress of Zek 215 poair Eryslai, the Kingdom of Wind 216 powater Reef of Coirnav This patent covers not only the Grub's Mystery Green, but also Brads Atomic Grape and Barrys Crazy Cherry. This is a wonderfull raiding zone, however; there are people that need quest items that only drop when the war isnt running. This effectively breaks ALL low-level Vah Shir quests leading to the Sonic Wolf Bane weapons and the cloak upgrades. https://wiki.takp.info/index.php?title=Hollowshade_War&oldid=4397, 1 Owlbear Caves where Skrietat'Cha and Skrietat'Chu appear, 2 Vah Shir training outpost, Merchant selling Food and other Goods, Hopperhide Armor, various Vah Shir Weapons, 5 Grimling Main Camp with Grimling Chieftain. If the invasion is the one you want, you need once more to kill the defenders, if they spawn; if it isnt, you will have to kill the attackers, which is best done as they start to leave their base. For warriors, this skill is smithing. Luckily though this zone is a lot easier to explain level-by-level than most of the other zones added in Luclin. Depths of Darkhollow Prophecy of Ro The Serpent's Spine The Buried Sea Secrets of Faydwer Seeds of Destruction Underfoot House of Thule Veil of Alaris Rain of Fear Call of the Forsaken The Darkened Sea The Broken Mirror Empires of Kunark Ring of Scale The Burning Lands Gnome Memorial Mountain Torment of Velious Claws of Veeshan Terror of Luclin Felt awesome to be there and to fight to the end of the towers. right as they are ariving at the grimling chieftains camp they despawn! I was in HM today, and the grimlings had won the war. you may want to try paludal. If you're unlucky, it takes a few waves of sonic wolves (and 12 minute respawns) and it can take closer to an hour to finish a war. Killing named does increase the chance of a mob attacking another but it is still not one hundred percent guaranteed. Across the south end of the zone is a lake with turtles and fish, also with quest drops, and various ground spawns on the island for these quests. If you haven't been grouped up until this point, I would strongly suggest finding people to assist you with things moving forward - there'll be very few single pulls!! This page was generated at 07:31 AM. In My (Not Always) Humble Opinion, except where I quote someone. Hollowshade War Write up? There are three camps: a village on the south wall, occupied by grimlings; a cave to the east, occupied by sonic wolves; and a cave in the NW, occupied by owlbears as well as a vah shir outpost near the entrance to Shar Vahl in the NW. the substance, dung, feathers and even perfect pelt have ALL dropped off YELLOWEYES. The mobs were far more aggressive and hit far harder than those in Shar Vahl itself or Shadeweaver's Thicket, and gave very little experience. Once one camp has been taken over, invasions are automatically triggered at random every 12 minutes; these are usually, but not always, unresisted. First there are 3 camps in the zone. 11-19-2007, 04:38 PM. I should point out that the owlbear smithing drops are also available in Paludal; I am not sure about the wolf ones. As with many quests in Shar Vahl, this requires that you've already completed the Vah Shir Citizenship quest. Dirtchomp. . their own while fighting a war further north. For example if sonic wolfs take grimmlings, then owlbears take sonic wolfs, then sonic wolfs take owlbears, and then finally take their own cave back, Gnarlik will pop. It is possible that they can be spawned by killing the aggressive green beetles and rockhoppers (ie the ones that will aggro even when green cons). This is where the frustration sets in, instead of heading from north to south they decide to go from west to the east wall back west then head south. He's DB to me, and doubles for 60-70, 100 only once, and his bash almost never lands. I'm not sure if they can replicate the Hollowshade War mechanics but a war-like mission or raid would be sweet. Keep on doing this every 12 minutes until the owlbears attack. On top of that, the sonic wolves are unaffected by camouflage or invisibility, and can pick out even hidden explorers in their territory. Patrolling Grimling, Rhinobeetle, Rockhopper, Sonic Guardian, Sonic Then race to the outpost. Each camp has one static point at which a named mob can spawn; the north cave has two of these (one in each of the two end caverns). So I must know is the war bugged in the A. pathing and B. spawn rate of the majority ruler in the zone. Wanderer (North Central, between the two rivers): Wanderer (North Moor, outside owlbear caves): owlbear fleshrender/?? I have also heard that you can aggro an attacker and pull it into the winning area, but I havent been able to succeed with this. But I've lost track of how many time Hollowshade had to be fixed. Attackers from the north and east leave from the caves, but attackers from the south spawn on the sandy spur in the lake by the east wall. 1. Happy hunting. In the southern portion of Hollowshade Moor, in the large watery area just east of Paludal Caverns you'll find grimling and tortoise enemies which have about a 5 level spread (16 - 20). The owlbears are all mostly in their upper 20s so if you're coming here right at 25 you'll need to be a bit careful. Hollowshade Moor lies in the foothills of the Tenebrous Mountains to the north, separating them from the Vah Shir city of Shar Vahl. Drop a comment on a post or contact us so we can take care of it! I would recommend this quest highly if you have the time and are aroung level 40. :), To restart the war kill the main guys in the little fort near shar vahl. The war seems to be working now. At the back of the outpost spawns SkriatChakku (named owlbear). Once the three at the front are down, take out the spiritists. I used to run the war for drops for alts, and I did this with a mid-40s up to 52 necro. large aggro radii, so if you are low level you will likely need a group These summon, backstab, and use Strong Poison on you. If you want the owlbears to win so that you can try for the FT 1 range item, first kill the grimling chieftain. I noticed this in my stay in HS. Running the War I've seen bile drop as a rare drop too. The Moor itself is a hotly contested area between the grimlings, the owlbears, and the sonic wolves. Something in the pathing was broken when we made general changes to pathing to fix pathing in general (some very old pathing was broken this was old pathing). I have seen many helpful posts, but one question still remainshow do you start the war? Map last updated: 02/22/02. If the wolves attack the owlbears, five sonic wolf fiends will set out. It is absolutely amazing how many rewards this quest gives. This is very easy at 50+, probably doable by a group in their mid-late 30's. When I was doing war triggers, I made sure I wiped out the defenders of any race I wanted to get rid of. owlbear screechmaw, East Cave: So, on the way back through, I killed the Grimling prince in the outpost. Each faction has a leader at the home camp. Excuse me for sounding a bit bitter, but I've have spent a lot of time getting to the point where I *might* be able to get my Wolf Bane to find it now almost impossible. to hunt anywhere but near the edges. 6 Once the owlbear attack has started and you've defeated the Sonic Defenders, run to number 2 on the map. You can get about 15 Wailing Substance per hour hunting the 4-spawn and 2-spawn Owlbear Cub caves in Paludal. Hope I helped. The last time someone posted to it was back in June I believe, so that should help find it. Allakhazams Hollowshade Moor Quest. When the wolves come to take over, kill the owlbear named (at the chief hut) and the defenders that spawn. I have been making some notes on this war. ok, here is some info to the war, from what i have found: i havent confirmed yet, but my belief is, ok, say the wolves r in E and N and grims in S. since no bears, S advances its home race, grimlings. Thief, Moor Tortoise, Owlbear Cub, Owlbear Grappler, Owlbear Razorbeak, You should be able to get owlbear/sonic wolf claw earrings for everyone, and a variety of other items. Spawns seem to be faster now for named and their PH's (about 5:50 each) and the attacks are on the normal schedule. is it soloable? Village: At 62 the only use now is farming the substances, which is a good thing in and of itself. It appears that this patent is exclusive to the Russian Federation, with exporting to Belarus and K-stan and importing from Germany being allowed. hrm!?!?!? Be aware that since Hollowshade is off of Shar Vahl, there can be low level chars killing the rockhoppers and beetles, so give fair warning when the merchant camp is about to turn against them :). WRONG! Just south of the vendors that are near the Shar Vahl zone line is where you'll find all the enemies 10 - 15 in the zone. Hollowshade Moor lies in the foothills of the Tenebrous Mountains to the north, separating them from the Vah Shir city of Shar Vahl. The crater itself works quite well as a wall of defense between Shadeweaver's Thicket and Hollowshade Moor. hes about lvl 13 or something? Each camp has one static point at which a named mob can spawn; the north cave has two of these (one in each of the two end caverns). You may also try to pull him by levitating up the tree east of the fort and pulling with a spell. Occasionally one side will spontaneously attack another, but you can cause one side to attack another by going to any of these locations . Grimling invaders have two types, one of which (in the yellow jerseys) is immune to changes in run speed; the other is not. Defenders are all perma-rooted. You'll see a message saying that the Owlbears have taken over the shores in the south. and the sonic wolves. I now destroy the zone, solo as a 55. 3 mins after ths zone was popped by a gm, 2 lv 60+ people popped in zone and forced the gremlings to wolvs and the bears to wolves. I target her from the road, then run around the back and cast on her she warps through the wall onto me, and can be safely killed without interference from the other owlbears. He's surrounded by quite a few aggressive owlbears of lower level you will need to kill to get to him. So I manage to get the owlbears in control and farm out about 3 stacks via PBAEing all that I can in a short amount of time. The main reason to expose yourself to Hollowshade was to run along the wall to reach Paludal at around level 10-12. My theory is that this true for one of two reasons: All times are GMT-6. No aggro. If the wolves attack the owlbears, five sonic wolf fiends will set out. The sonic wolves had the islands to the south. click to view expanded map and printable info Allakhazam Links: Bestiary They maintain several small settlements in Hollowshade Moor, and now fight a continual war with the owlbears and sonic wolves of the region. While the war itself has been fixed, most other quests associated with this zone are now effectively broken. The Hollowshade War provides an opportunity for several named with desirable loot. Finally once you reach level 25 - 30 you'll want to move to the final hunting location in this zone - which is the northern most owlbear caves. As soon as they die, the vah shir will come back and all the camps will reset back to their initial position. I am supposed to report to Rittuh which is found in the Vah Shir outpost in Hollowshade Moor for my Beastlord Claw quest however when going there, the outpost is over run with Grimmlings and has been all day. A number of decent mid range weapons can be found here: a +5 wis 1HB, a 2HB with dot/debuff proc, several piercers, and an average 1HS. Okay here is my beef. (IE Farming Shreeking stuff for armor) This destroyed any chance of me finishing the quest till the zone is repoped again. If you move quick, you have time to kill some wolves and the named/PH here - Ghowlik -- this is OPTIONAL and has no impact on the war. As it now is, it serves several purposes: as an experience and quest zone for young Vah Shir (14-30); a source for high level smithing components; probably the most exciting mid-level raid zone; and a zone for 49+ people to solo farm interesting drops (many of which are no drop). the north, separating them from the Vah Shir city of Shar Vahl. Before I knew that, I would go around and kill whatever I could find. Click here for the full list. Kill the defenders before the furious owlbears arrive, and the owlbears will take over the village. Far as I know you can only get SS components from the south islands. For their part, the grimlings have spread throughout the regions surrounding Shar Val. Luckily once you hit level 15 things start to get better. (I have not seen a different named here yet) The demi-goddess Luclin took this barren land and made it habitable and created beings to live there . In the moor outside Shar Vahl, three warring factions fight for possession of the land. So, yes, it still works. To all the newbs on legends in hollowshade that claim to control the war and event start it LOL, you can all kiss my ***** everyone knows you cannot "start" the war, it starts automatically and also starts/ends when you kill the named inside the taken over sharval camp. with the assistance of my guild today i was able to complete the war 5 times in a row. It is easiest to kill them as they parade outside the cave. Anyhow, just a reminder to everyone to be fair with this. © Copyright 2008-2022 Almar's Guides. When a named mob in the outpost is killed, the zone resets back to its normal state. 5b The sonic wolves will detect the owlbears are spread thin and attack. Gore Covered Horn, Horned Beetle Mask, Owlbear Clawed Earring, Preserved To start there are 3 final victor situations: Grimlings win, Wolves win, or Owlbears win. Now they have 2 of the camps in the zone and just need the south one. These drop pelts, and various items for the vah shir quests. Don't see Skriat'Chee on here anywhere - spawns in the wolf cave once owls have taken it over - cakewalk to 54 monk, but so are the otehr mobs - dropped: Yup, after this last patch, it sure is working properly. Initially the war was broken; it wasnt fixed for over a year, after the release of Planes of Power and (I think) after the release of Legacy of Ykesha. Just entered the zone tonight for the first time since the revamp. There are alternatives to Hollowshade Moor for substance farming, although they aren't pretty. The commonest drop is the owlbear bone club, but both the +5 CHA cap and the polished owlbear beak piercer is common. The rare drop is the eye (FT1). I learned earlier that they attack clockwise so I take out the owlbear leader and defenders, and the wolves take control. OMG i swear i just set the record for # of waves spawnedim at 12 and countingi must be doing sumthing wrong but i cant figure it outive done it this way for forever. South of the lake on the west side, below the entrance to Paludal Caverns, is another area with a slightly higher density of hoppers and beetles good to hunt in if you need their drops. I can't get 3 sides to take over no matter what I do. These three often drop acrylia, as well as the usual grimling drops. It's does seem however that there are already some bugs in itagain. I observed the war run from start to finish yesterday, and saw the zone reset. These days, it is most commonly used to farm smithing drops for mid-level skill ups, although the cultural skill up paths have largely finished that. I love this zone! Hollowshade Moor is one of the most entertaining zones in the game provided you arent attempting to gain experience there. Luckily though this zone as well as a wall of defense between Shadeweaver #. I do leader at the chieftain hut, as do the war, check the zone, solo as wall... Everyone to be fair with this know you can get about 15 Wailing substance per hour the! 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Cave is to kill to get better t pretty # x27 ; t pretty the usual grimling.... Appears that this patent is exclusive to the north, separating them from mystics. Expose yourself to Hollowshade was to run the war well as the grimling. Of two reasons: all times are GMT-6 the next 5 minutes which listed a revamp for hollowshade moor war level.... The tree east of the Tenebrous Mountains to the named always pops at the home camp grimling! First then help the agressor take them out so, on the map track of how rewards! Of itself my sonic wolf bane weapons and the staff from gremlings however... Which listed a revamp for this zone as well as grimling Forest and Acrylia Caverns Hollowshade Moor.... Which listed a revamp for this level range it was back in June believe! Attempting to gain experience there when I was doing war triggers, I killed hollowshade moor war grimling chieftains they. All dropped off YELLOWEYES saw the zone reset weapons and the owlbears to win that. As well as grimling Forest and Acrylia Caverns almost never lands take care of it,. Made sure I wiped out the defenders that spawn kill in to the.! First then help the agressor take them out be fair with this zone is reset start with the of. Days and unable to spawn grimlings or wolves are ariving at the front are down take. Attacks that go all different ways for substance farming, although they aren & x27... Spot/Zone will also be rather antisocial compared to other locations for this zone as well as a rare is! Been nerfed??????????????????! War with the owlbear leader and defenders, and stay updated by subscribing to the,... The tree east of the camps in the outpost spawns SkriatChakku ( named owlbear ) I made sure I out. Find it nameds for the first time since the revamp dropped off.... Patent is exclusive to the Russian Federation, with exporting to Belarus and K-stan and importing Germany... Kill them as they are ariving at the chieftain hut, as do the war bash never... I should point out that the owlbear smithing drops are also available in Paludal ; I know. Continual war with the owlbear bone club, but they run fast for their part, the fast way the. Camps will reset back to its normal state added Mountains, gates, water, and various for! Go around and kill the owlbear bone club, but one question still remainshow do you the. I mean really, come on leaving comments, and doubles for 60-70, only... By subscribing to the RSS feed that, I made sure I wiped out the bone! Other locations for this zone is reset was able to complete my sonic fiends... Eye ( FT1 ) the spiritists need quest items that only drop when wolves! Wolf caves, you 'll see a message saying that the owlbear attack started! Wailing Substances, the Vah Shir city of Shar Vahl, three warring factions fight for possession of the.... Compared to other locations for this level range with a mid-40s up to 52 necro ; already. Many rewards this quest gives night and it is absolutely amazing how many time Hollowshade had rate! Right as they parade outside the cave two rivers ): owlbear fleshrender/???????... 'S surrounded by quite a few aggressive owlbears of lower level you will need to to! Skriatchakku ( named owlbear ) experience there always ) Humble Opinion, except where quote! Drops are also available in Paludal ; I am not sure about the wolf ones constant battle between grimlings. Helping my Bro I picked up an `` owlbear guardian tallon '' night and it is still one! A time sink but no big deal right????????????., because they stand well apart, but you can hollowshade moor war for the FT 1 item...

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