A close second is Aegis the Shield, whose block can be a literal life-saver when you've no other way to avoid taking damage. Whetstone. Hazard Bomb can be a struggle to use if players are running the Aspect of Eris, as they will be required to stand in the damage of the Hazard Bomb in order to deal more damage with their basic attacks. With the Greater Consecration upgrade, the Holy Excalibur aura gets a 45% range increase and will also slow down enemies 10% more. Quite frankly, this upgrade is phenomenal if players are lucky and are powering up their basic-attacks. +)I think I'm falling in love with Ares. Completing Chamber Trials is going to be the most efficient way of successfully getting Daedalus Hammers, though a Daedalus Hammer appearing as a room reward is not guaranteed and in many cases if a player is trying to farm all of their Daedalus Hammers this way, they will not be able to do so. It has an orange color and looks like a wave for the uncharged projectile and two waves twirling each other for the charged projectile . In addition, your Special throws an irretrievable, piercing firework in a straight line. Heavy Knuckle changes a players combo, essentially making it a slow 3-hit sequence that stabilizes the amount of damage players output. Triple Bomb is another all time favourite for me as it provides players with the ability to shoot their Special 3 times in rapid succession. While the description of Draining Cutter sounds good, being that it provides players with 2% of their life every time they kill an enemy using their Special, the reality is that it can be pretty difficult to guarantee a kill using your Special. This upgrade is pretty niche and will depend on a players preferred play style. Exploding Launcher is a very interesting upgrade for players to choose as it changes the way that a players Special works. This greatly reduces the use of Charged Volley as realistically these are the two Aspects that would greatly increase the amount of damage of the players Special. Hades. Max shots per Special: (3/4/5/6/7), Your Cast loads Cast Ammo into your next Attack, firing on impact. In my opinion, I dont like this upgrade, because I dont really struggle with health, but undeniably it comes in very useful when looking for food for Cerberus. Players will also not be able to use this if they have the Aspect of Lucifer. There are six weapons in total, but you only start with one - Stygius, the sword. Realistically this is the best part of the Point-Blank Shot as players will be able to deal a good amount of damage to close enemies (that are actually farther than a player expects) while still being able to access the full amount of range on their Attack. Players should note that the Cursed Slash upgrade takes into account any Health that is obtained by Centaur Heart or the Old Spiked Collar, meaning that players with extra Health will still see a drastic cut in their Health. Your main attack is a fast five-hit combo, and your Special is a high-damage uppercut. With Sudden Rush players will not have to wait as long for their Bull Rush to fully charge. Also, sadly players cannot use it with the Aspect of Lucifer making me quite frustrated. All you need to do is buy 2 weapons; this will make Charge appear for sale. I would say that its pretty niche for a player to use this, and is honestly going to depend on your playstyle. With Exploding Launcher, players will begin dealing 50 damage in an area, dealing AoE damage and being one of the best ways to deal damage with your Special. Honestly, eh. It should be noted that the bonus 3 damage for each consecutive hit to a foe using your Special is directly amplified with the damage multipliers of your Boons. Triple Beam is an alright upgrade for the Aspect of Lucifer and acts like many other upgrades that cause three lines of damage. Chain Shot isnt severely over powered as players will only be able to bounce an arrow off of 3 enemies, meaning that players will not be able to utilize it in settings where they are truly being overwhelmed by enemies. In my opinion, as strong as this is, its not absolutely necessary, just makes life a lot easier. Concentrated Volley when used correctly can significantly empower their Special in order to use it as their primary source of damage. Its three attacks are easy to learn: there's a three-step combo which ends in a knockback thrust; a dash-strike which skips straight to the knockback thrust; and a special, which deals heavy knockback damage in a large area around Zagreus, but takes a moment's preparation and recovery. While Shadow Slash provides players with a massive increase in damage, the reality is that newer players may struggle with it as it requires players to strike foes from behind, or essentially Backstab. By far one of the most useful ways to deal damage when wielding the Aspect of Lucifer, which oddly is one of the hardest Weapons for me to use. Players can essentially leave their Igneous Eden Hellfire around the map to deal passive damage, which tends to be pretty over powered, especially if players have fed their Special with a lot of damage, while this isnt going to be the best way to consistently deal damage, its a pretty good idea, especially when players get better and making them explode to deal extra damage. Now, the only issue is that the attacks will work in a V fashion ultimately meaning that it will be a bit difficult to aim the other two added attacks, though having this much area of effect tends to be good no matter what a player is doing. This can be very good, but for me feels like a bit of a waste given the fact that I dont have much difficulty aiming with my special and prefer the standard Special to that. The only downside to Malphon is that you have to get up close and personal with even the most dangerous of adversaries. Although not a top contender for me, this is an upgrade I wouldnt look past if Im not seeing something I absolutely love. RELATED: The 15 Best Legendary Engravings In Assassin's Creed: Odyssey Hades, being a Roguelite, is hinged upon the idea of slowly improving both via practice and experience, but also by collecting in-game currencies and permanent power-ups (e.g. Players should note that if they have chosen Flurry Slash or Cruel Thrust with another Daedalus Hammer, this upgrade will not be available to them. Your Special deals +400% damage to Armor. I cant say I always choose this one, though there arent many situations I would void using it. The other benefit to having Flaring Spin is the fact that players will release a pulse that deals 40 damage to enemies, which essentially will increase the DPS a player is able to output while running a Spin Attack. Our Hades weapons guide looks to furnish you with all the knowledge you need to wield these titan-slaying weapons, with in-depth tips and details on every facet of each one - and my personal opinion on the very best weapons in Hades. Essentially while players are using their Dash, players will retrieve their Special faster, making it easier to quickly deal damage with. Players should note that if they have selected Triple Shot or Sniper Shot they will not be able to use Twin Shot. Your Special can strike up to 4 additional foes before returning. While using charged shot + thunder flare on beowulf, the lightning bolts 'fire' in an AOE around zagreus as opposed to most other castings on beowulf which centre around the shield, This makes using thunder flare + charged shot incredibly unreliable and unfun to use, in my opinion thunder flare should centre its AOE around the shield like other While it can be useful to be able to knock enemies into walls faster, the chances of having a wall around your or an enemy to do this on is sometimes sparing. The Cruel Thrust can be an interesting upgrade, though players should note that it only affects the third attack in a Combo, being the Thrust. Quite frankly, this is one of my favourite utilities for the Heart-Seeking Bow as it outweighs the very low damage of the Special and makes it much more useful. But, like the weapons themselves, these Aspects must be unlocked by spending Titan Blood - a rare resource you obtain only by completing boss battles during your runs. Players will still be able to activate Piercing Wave while using their Dash-Strike, being one of the best ways to activate Piercing Wave. P. Sugar. Players will not be able to obtain Cruel Thrust if they have the Weapon upgrade Aspect of Arthur, which makes sense as the Aspect of Arthur Stygian Blade already deals an obscene amount of damage with its Thrust. Cluster Bomb is by far an absolute favourite of mine, though it might not seem as interesting to players as it is to me. Essentially, with Rocket Bomb, players will be able to shoot a rocket that deals 80 damage in a straight line. Essentially the Sniper Shot is like a guaranteed Critical Attack, though players should note that they will have to attack enemies that are further than 675 distance away. Your Attack fires 3 shots in a spread pattern. Your Attack deals +200% damage to distant foes. This upgrade is a great additional way to deal damage, though its definitely a secondary upgrade versus a primary. Your Special deals 50 damage to nearby foes when you catch it. Your Celestial Sharanga Attack creates a Blast Wave around you (Aspect of Rama). With Vicious Skewer players will deal 50% additive damage to enemies and will have a 50% Critical Chance when recovering their Eternal Spear. I truthfully wouldnt scoff at this upgrade as Armour really becomes a problem in the last two stages before players up up against the final Boss. It should also be noted that players cannot use Charged Volley when they are using Relentless Volley. It can be good with a Poseidon Boon that has Knockback, but realistically Im not very impressed. The Spin Attack of the spear needs to be charged before released to deal damage. Your Attack fires a wave that pierces foes, dealing 25 damage. The issue with Explosive Return is that players will not always be surrounded by enemies, though this isnt the biggest problem as a players Special can be used fairly frequently. Essentially with the Aspect of Lucifer, the longer a player is damaging enemies the more damage the players will do, so with Concentrated Beam players will be able to ramp up their damage 100% faster. Players will have to ensure that they are close enough to an enemy so that the V spread pattern of the players Special doesnt miss the target and multiple shots can be landed on the enemy. Players can essentially raise their chances of locating Daedalus Hammers by upgrading theirOlympian Favour in the Mirror of Night as this will provide players up to a 20% chance that rewards will be Boons, Daedalus Hammers, Charons Obol or Poms. Explosive Upper is something I rarely use as it essentially makes your Dash-Upper deal 100% damage in an area, being an attack I dont really use often. Essentially with Piercing Wave, players will still be able to deal the regular amounts of damage using their Weapon, however, will gain an additional wave attack that deals 30 damage and pierces through enemies, meaning that it can hit all enemies in line with the attack. No rapid fire, so precision is key." Description Charge is a weapon obtained from Porkrind's Emporium. The extra deal from the Curse of Agony is really sweet, plus he's hot. Varatha's charge-up Spin Attack is what you should construct your build around in every Varatha run. It should be noted that if players are using the Aspect of Arthur, they will not see an increase in their Specials Hallow Ground aura. With Hazard Bomb players will deal 300% base damage with their Special, though they will take 1% damage to themselves when in the area. Admittedly, players will miss out every so often due to the end of their combo or due to being interrupted, but being able to land 5 successful attacks on an enemy with boosted damage is always a lovely thing. Your Special deals +150% damage in a large area, but can hurt you. Aside from this, you have a fairly normal and underwhelming attack and throw special, both of which can be upgraded to become powerful but neither of which are particularly impressive until then. I think that the Heart-Seeking Bow is one of the hardest Weapons to use to begin with, so the fact that players have a reduced range while using Twin Shot is greatly unappealing to me, though players will deal double the damage. Triple Jab is by far one of my favourite upgrades to have for the Eternal Spear as it changes the way that your basic attack works, striking with 3 attacks every time a player uses their attack. You gain bonus damage for your next 4 attacks/casts. Hazard Bomb is a lovely upgrade to have, however, players should note that this is one of the only upgrades that will make a players Special actually harm the player. [Charged shot] a piercing, unblockable projectile that deals 80 base damage rather than Bull Rush's 50. 30 damage isnt anything to scoff at when using the Stygian Blade, however, there is no way to upgrade this damage and by end-game it will still deal this amount. Learn how your comment data is processed. Its really no secret that Im a scared boy who tries his hardest not to spend all of his time tanking and spanking, so whenever I pick up the Eternal Spear I try making sure that I utilize its special as often as I can, simply because it can deal a decent amount of damage from afar. Bonus Special damage, range, and speed (+10/14/18/22/25%), After your Special, you can retrieve your Spear with Raging Rush. The most important thing to keep in mind when it comes to the Daedalus Hammer is always take it, no matter what the other room rewards that are available to you are. But that's not all we have to say on the topic of Supergiant's marvellous roguelite! Ammo drop time: (10/8/6.67/6.15/5s). Bonus Post-Rush Damage: (+50/75/100/125/150%). Unfortunately players will not be given any bonuses to their Dash-Strike or Bull Rush damage, though given the fact that players will mostly be using their Bash to attack, the Pulverizing Blow is not the worst upgrade a player can take. Delta Chamber is more about ease of access than anything. Your Serpent Slash ability travels longer (Aspect of Guan Yu). Quite frankly, this isnt that bad of an upgrade if players are good enough at blocking damage, as 10 seconds of boosting damage will actually prove to be more than you think. Players will also be unable to use Spread Fire if they have the Aspect of Lucifer. This can be especially helpful for players who struggle to get their Power Shot off. The final upgrade players can get for the Aspect of Lucifer is the Greater Inferno, which makes your special Igneous Eden Hellfire radiate 250% damage in a larger area. Realistically, this is going to be your absolute top tier upgrade in most situations. It should be noted that players will not be able to use Explosive Upper with Kinetic Launcher. So let's now go over each of the six Infernal Arms in Hades, with a description of their moveset and tips for success, along with a full list of each weapon's Aspects and Daedalus upgrades. The best upgrade you can get, for the Aspect of Lucifer, if youre a lazy fart like me is Eternal Chamber. I can BET that clears by bow are the LOWEST. Fast five-hit combo, and your Special deals 50 damage to distant foes be able to use it with Aspect... Can be good with a Poseidon Boon that has Knockback, but you only start with one Stygius! 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